Day 1 of #GBJAM14 is over! I got a decent bit done. Spent the last half mostly working on 9-slice panels and a custom bitmap font for my game. I'll show it soon once I get the dialogue system up and running!
#indiedev #gamedev

Whaaat didn't know #GBJAM14 was up!! Anyone wanna team up with me on this? Would love to make music and sfxs for this oneee
Spritesheet animations have been added to my #GBJAM14 game engine. I think I'll work on a custom font and implement text rendering next!
#indiegame #gamedev
Simple collision detection is now working in my #GBJAM14 game! Next up is spritesheet animations.
#indiegame #gamedev
GBJAM 14 has started, and the theme is OLD GOLD! Best of luck to everyone participating in this double weekend jam.
The #GBJAM14 game now accepts user input and I've added a way to render individual sprites from an atlas. There's no collision detection yet, nor sprite animations, so those systems are up next!
#indiegame #gamedev
Alright, I've got the basic renderer set up for #GBJAM14 and can draw sprites to it. It uses a palette id in a lookup texture to choose the final 4 colors to display. Time to start implementing input!
#indiegame #gamedev
It's time for #GBJAM14 and it looks like the jam theme is OLD GOLD. Time to think up an idea while I prepare my renderer!
#indiegame #gamedev
Happy friday! Gonna be working on #gbjam14 today so feel free to hang out! Maybe Star fox adventures later!! #pixelart
twitch.tv/woodspixl ๐
Made my first ever game jam entry โ Dungeon Janitor ๐๐งน You're the skeleton janitor cleaning up after the hero left a mess. Made for #GBJAM14 in Godot. Try it here: nishantlikesmaggie.itch.io/dungeon-jani...