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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@aicraftpad.comOct 11, 2026, 2:13 PM

Verdant Hex — 3D Landscape Builder Kit

Build a vibrant hex world with mountains, forests, rivers and villages.

aicraftpad.com/verdant-hex-...

#AIGameDevelopment #GameDesign #IndieGameDev #GameDevelopment #GamePrototype

@universityxp.bsky.socialOct 11, 2026, 2:01 PM

Baby you’re a Firework universityxp.com/blo... #edgames #edtech #gamedesign #gamedevelopment #games #games4ed #gamesbasedlearning #gamification #gamificationoflearning #gbl

@tinotendamabasa.bsky.socialOct 11, 2026, 1:32 PM

🎮 Build your 2D Unity game with Aizaz Haider.
Reliable development featuring level design, bug fixing, ad integration and 1-week post-project support.

⭐ 5.0 (138 reviews) | 💰 From $55

Commission your 2D game here🛠️ go.fiverr.com/visit/?bta=1...

#Unity2D #GameDev #IndieDev #MobileGames #GameDesign

@conjureddreamsrpg.bsky.socialOct 11, 2026, 1:28 PM

Your character is more than their Class.

I'm developing 36 Livelihoods, each with a host of feats to choose from!

Livelihoods aren't just backgrounds. They offer ways to earn money during downtime and meaningful mechanical benefits that complement your character's abilities!

#TTRPG #GameDesign

@indiegamedaily.comOct 11, 2026, 1:03 PM

Click the Button: Click Your Way to Infinite Wealth and Absolute Power

Click the button, collect chests, and unlock incredible rewards in this wil

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

@indiegamedaily.comOct 11, 2026, 12:41 PM

PAPERHEAD: Blast Your Way Through a Bleeding Cardboard Nightmare

Grab a magical pencil and a shotgun to survive a twisted, bleeding cardboar

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

@jevinscherriesgamedev.comOct 11, 2026, 12:37 PM

Today we are continue our project by prototyping heavy attack options for the dagger weapon!

www.twitch.tv/jevinscherries
#gamedevelopment #UnrealEngine5 #programming #ue5 #gamedev #gamedesign

@indiegamedaily.comOct 11, 2026, 11:18 AM

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

@indiegamedaily.comOct 11, 2026, 11:02 AM

Free Shield and Amulet RPG Icons Download: Equip Your Pixel Hero for Battle

Equip your retro RPG heroes with these 32x32 pixel art shields and amulets

#PixelArt #GameDev #IndieGameDev #GameAssets #GameDesign #PixelArtwork #GameArt #IndieDev

@daddudev.bsky.socialOct 11, 2026, 10:15 AM

DAY 3 - DreamIn - RPG

Small touch, ability names are now displayed at the top, especially useful to understand what an enemy is doing.

How the hell do you pick good names for your abilities? :D

#indiedev #pixelart #ゲーム制作 #gamedesign #ShowMeSunday

@dormarr.bsky.socialOct 11, 2026, 10:08 AM

Up until recently, my scene transitions were coordinates baked into the code. FINALLY I have an in-game editor. Cannot stress enough how important it is to make your own tools, even if no one ever sees or uses them. Treat yourself.

#gamedev #indiedev #gamedesign

@kurolink78.bsky.socialOct 11, 2026, 10:06 AM

For day 1374 of coding yesterday, I made the building entering look a little bit more natural

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@playminesweeper.bsky.socialOct 11, 2026, 8:13 AM

Turn 13 · 2 players moved
🏅 @miro.eurosky.social +3 · @mehtis.bsky.social +3

4 cells left, 2 spares, 23 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #classicgaming #gamedev #nostalgia #gamedesign #onemoreturn

Minesweeper, turn 13. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 93 of 97 safe cells opened, 23 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 1 F 2 1 1 0 1 1 1
B: 1 1 2 1 3 F 2 0 1 F ?
C: 2 F 1 0 3 F 3 0 1 1 1
D: F 2 2 1 3 F 2 0 0 0 0
E: 1 1 ? F 3 1 2 2 3 3 2
F: 0 1 4 F 3 0 1 F F F F
G: 0 1 F F 2 0 1 4 F ? ?
H: 2 3 3 2 1 0 0 3 F F F
I: F F 1 0 0 0 0 2 F 5 3
J: 2 2 1 0 0 0 0 2 2 3 F
K: 0 0 0 0 0 0 0 1 X 2 1
Last move K10 was safe and touches 2 mines.
@indiegamedaily.comOct 11, 2026, 7:02 AM

Leaf it Alone: Master the Art of Raking and Conquer the Ultimate Yard Cleanup

Derust your raking skills and clean up a massive leafy mess in this chill i

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

@playminesweeper.bsky.socialOct 11, 2026, 5:43 AM

Turn 8 · 2 players moved
🏅 @mschlasn.bsky.social +3 · @mehtis.bsky.social +3

11 cells left, 2 spares, 17 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #gamedesign #dailypuzzle #buildinpublic #a11y #bluesky

Minesweeper, turn 8. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 86 of 97 safe cells opened, 17 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 1 F ? ? 1 0 1 1 ?
B: 1 1 2 1 3 ? 2 0 1 F ?
C: 2 F 1 0 3 ? 3 0 1 1 1
D: ? ? 2 1 3 F 2 0 0 0 0
E: 1 1 ? F 3 1 2 2 3 3 2
F: 0 1 4 F 3 0 1 F F F F
G: 0 1 F F 2 0 1 4 F ? ?
H: 2 3 3 2 1 0 0 3 F ? ?
I: F F 1 0 0 0 0 2 F 5 ?
J: 2 2 1 0 0 0 0 2 2 3 ?
K: 0 0 0 0 0 0 0 1 X ? ?
Last move J10 was safe and touches 3 mines.
@celestialgames.bsky.socialOct 11, 2026, 5:33 AM

Wanna learn more about my business and support me (so the game will be available for sale faster)? Visit celestialgames.org for more details.

#csharp #unity #game #gamedesign #design #development #engine #car #drive #driving #engineering #play #car #physics

@indiegamedaily.comOct 11, 2026, 5:02 AM

Free Wizard Sprite Sheets Pixel Art Download: Cast Spells in Your Next Indie Platformer

Download free pixel art wizard sprite sheets and bring magical fantasy acti

#PixelArt #GameDev #IndieGameDev #GameAssets #GameDesign #PixelArtwork #GameArt #IndieDev

@exosolargame.bsky.socialOct 11, 2026, 2:14 AM

New #Exosolar M2
Starts out with three planets to conquer, no enemies, and follow-up objectives to find a resource cache, build a platform and a ship
This is teaching the main game loop. Conquer a planet, fight for the next, build to grow
#indiedev #gamedev #RTS #gamedesign #Strategy #indiegame

@gamebrief.bsky.socialOct 11, 2026, 2:00 AM

The best difficulty setting is the one that doesn't label itself easy mode. Some games let you adjust enemy damage in a menu without shaming you for it. Do you play on default or tune it? #gamedesign #indiegames #gaming

@indiegamedaily.comOct 11, 2026, 1:03 AM

Emberward: Twist, Maze And Defend With Tetromino Might

Build twisting mazes using tetromino blocks and deploy unique towers in thi

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

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