Weโre proud to have created the music, sound design and voice acting for RESHOOTER.
Hereโs the opening cutscene.
Music, Sound Design & Voice Acting by Rawtekk / Noise Design.

Weโre proud to have created the music, sound design and voice acting for RESHOOTER.
Hereโs the opening cutscene.
Music, Sound Design & Voice Acting by Rawtekk / Noise Design.
Hear your world. The Audio World developer beta is here!
Our audio framework starts with sound propagation for Unreal Engine, supporting Wwise & Unreal Audio.
Learn more: www.tazman-audio.co.uk/audio-world
Watch: youtu.be/ZGUyMe8yfmM
#GameAudio #AudioWorld #UnrealEngine #Wwise #GameDevelopment
Eight win chimes for a paying line, before the payout counts up. From 72 slot and casino interface sounds in nine categories. WAV and OGG, โฌ6. packsmithy.com #gamedev #indiedev #casinogames #gameaudio #godot
For "Questlike Pocket" ๐ฆโ๏ธย by @spritewrench.com, I tied every monster biome theme directly to the gameplay mechanics.
#gameaudio shouldn't be an afterthought because itโs vital for accessibility. Integrating it in pre-production ensures an engaging experience.
NOVA by Mattia Cellotto is coming soon - get your EARLY BIRD deal worth $125 here!
๐ https://www.asoundeffect.com/nova/
#sounddesign #soundeffects #gameaudio #gamedev #indiedev #filmsound #filmmaking #audiopost #postproduction
Why Nirmฤtฤ?
In Sanskrit, it means "maker", someone who builds with care. After 14 years in the industry, we want to bring that spirit to every project we join: craft first, emotion-led, and a quiet refusal of the generic.
We are a talented, creative team of sound designers & composers, who have worked on some classics like Alan Wake II, CONTROL, Returnal & Clash of Clans.
If you need audio for your game, drop us a message!
The low end of Cinematic Trailer Hits: 8 braams, 10 boom hits and 8 sub drops, for the frame where the title lands. 66 sounds in 8 categories, WAV and OGG, โฌ7. packsmithy.com #videoediting #soundeffects #sfx #filmmaking #gameaudio
I've reached that point in the project where I have six text clippings on the desktop just to speed up Jira responses. #gameaudio
I am still struggling finding a setup that works well for composing music. A friend used SoundTrap for a recent project and really liked it. Does anyone else have experience with it? I use Cakewalk Sonar and have been having issues (Skill and technical).
Building a winter level or a snowy edit: icy shimmers, frost crackles, ice shatters, frost magic zaps, snow whooshes, blizzard wind, winter drones and icicle chimes. 70 sounds in 8 categories, โฌ2. packsmithy.com #gamedev #indiedev #winter #soundeffects #gameaudio
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#gameaudio #sounddesigner #gamecomposer
In Tokyo on October 15th? We're planning another Japan Audio Community meetup and would love to see you there ๐
Find out more details and RSVP right here: hubs.ly/Q04z0Ws10
Stay tuned for Season 2: the Queen's journey!
๐ OGG & VORBIS
They are NOT the same thing. Ogg is a container; Vorbis is an audio codec commonly carried inside it.
So an โOgg Vorbisโ file is roughly: Ogg carries the luggage, Vorbis decides how the audio is packed.
#IndieGameDev #GameAudio #Audio
Ten warm wooden taps for the button a player presses all the way through a cozy game. Part of 72 cozy menu sounds in 9 categories, WAV and OGG, โฌ3. packsmithy.com #gamedev #indiedev #ui #gameaudio #godot
Being a game composer isn't just about inspiration; it's about being a problem solver. You need to bridge the gap between artistic vision and technical production reality. #indiedev #indiegame #gamedev #gameaudio
โ๏ธ Looking to strengthen your current #gameaudio knowledge? Under 2 weeks (October 19) to sign-up for all our SoVGA.com online courses in UE5, FMOD, Wwise, Unity & Pd - can be completed over 4 months @ 1+ hour / weekday ๐๐๏ธ๏ธ
๐ Info+contact: School.VideoGameAudio.com #indiedev
There are still 24 active #audiojobs in last week's roundup, at Riot Games, Larian Studios, CD Projekt Red, Apple, Sony Music, Cirque du Soleil, Bose & more too. Best of luck! ๐ #gameaudio #filmsound #postproduction
Sydney Games Festival Event
Announcement
Extra Lives: Interactive Video Game Concert
Fortress Sydney
Extra Lives is the world's first Audience RPG: a fully narrated, inclusive choose-your-own-adventure game where you are the main character.
#Sydneygamesfest #music #gameaudio #liveconcert #rpg
Last week, @greenheartgames.bsky.social dropped the trailer for Tavern Keeper's second major update! ๐ป
As always it was a pleasure to forge the music and sound for this epic project โ๏ธ ๐ง
We hope you dig it! โ๏ธ