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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-14 21:33:42 EDT

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@topotoylabs.bsky.socialOct 7, 2026, 2:35 PM

Each texel stores front depth, back depth, sky visibility and coverage. Front and back depth give the thickness of the crown along the ray, so a distant tree is intersected as a volume, not drawn as a flat sprite. About 63 MB per species with mips. #gamedev #indiedev #solodev

Photo, no descriptionPhoto, no description
@orreryink.bsky.socialOct 7, 2026, 2:32 PM

Stuck on a scene? Character not landing? Panels not flowing?

Orrery's orbit has Workshops: propose one around whatever you're wrestling with, share your pages or panels, and talk shop with people in your lane.

orrery.ink

#WritingCommunity #AmWriting #webcomic #buildinpublic #SoloDev #Indieauthor

@svgdtcxu.bsky.socialOct 7, 2026, 2:32 PM

youtube.com/shorts/3ES8y...

Sharing progress development of the Sebdia Beachfront. Also dev work of elemental imperil and counter attack.

#gamedev #solodev

@svgdtcxu.bsky.socialOct 7, 2026, 2:30 PM

Here is a shorter version of my new video. Focused on the Draeiks charge attack.

#gamedev
youtube.com/shorts/sIlRV...
#indiedev #indiegamedev #ue5 #solodev

@orreryink.bsky.socialOct 7, 2026, 2:27 PM

Sometimes it isn't writer's block. the scene just doesn't know its job yet.

Orrery's workbench has a scene architecture mode: what should this scene change, and where's the tension? It never writes for you.

orrery.ink

#WritingCommunity #AmWriting #WritersBlock #buildinpublic #IndieAuthor #SoloDev

@svgdtcxu.bsky.socialOct 7, 2026, 2:21 PM

youtu.be/jcvkaUUs1yc?...

A recent dev log on the Draeiks magic blast attack closer. Also a look at the Place in the Woods dungeon

#gamedev
#solodev #indiedev #indiegamedevs

@10258678.bsky.socialOct 7, 2026, 2:19 PM

Working with AI -- Vol.33
Remember where it all started?
That was the day I asked Gemini to help me use vertex animation and implicit geometry to write a rolling smoke and fiery explosion effect.
#gameDev #indieDev #soloDev #realTimeVFX #techArt #u3d

@svgdtcxu.bsky.socialOct 7, 2026, 2:19 PM

Sharing progress development of the Place in the Woods / boss battle vs the Draeik

youtu.be/znDLjCvDuRw?...

#gamedev #solodev

@playminesweeper.bsky.socialOct 7, 2026, 2:13 PM

Turn 8 · 1 player moved
🏅 @mehtis.bsky.social +3

51 cells left, 3 spares, 7 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #retrogames #gamedevelopment #solodev #bots #dailygame

Minesweeper, turn 8. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 46 of 97 safe cells opened, 7 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? ? ? ? ? ? ? ?
B: ? ? ? ? ? ? ? ? ? ? ?
C: ? ? ? ? 4 2 1 3 ? ? ?
D: ? 2 F F F 2 0 1 ? ? ?
E: ? 2 3 5 F 2 0 1 ? ? ?
F: ? ? 1 F 2 1 1 1 ? ? ?
G: ? 1 1 1 1 0 2 F ? ? ?
H: 1 1 0 0 0 0 2 F ? ? ?
I: 0 0 0 0 1 2 3 ? ? ? ?
J: 0 1 1 1 1 ? ? ? ? ? ?
K: 0 1 ? ? ? ? ? ? ? ? ?
Last move D2 was safe and touches 2 mines.
@guacgamedev.bsky.socialOct 7, 2026, 1:56 PM

Happy #wishlistwednesday! Check out the demo for my platformer Catto Chateau for a spooky cute time! Regardless tho, happy spooky season!

store.steampowered.com/app/3323140/...

#solodev #pixelart #gamedev #indiedev

@takedown16.bsky.socialOct 7, 2026, 1:25 PM

WISHLIST FOR WISHLIST WEDNESDAY

fellow devs, share whatcha got, i'll slap it a wishlist, return the favor <3

reshare to get more coverage on your game!!

takedown16.carrd.co

#wishlistwednesday #gamedev #solodev #indiedev #madewithgodot #unity #unrealengine

@hyperline-game.bsky.socialOct 7, 2026, 1:11 PM

Hyperline demo is now live!
Try it now!

store.steampowered.com/...

#onlinemultiplayer #madewithunity #solodev #steamnextfest #wishlistwednesday #indiedevhour #indiegame #tron #lightcycle #arcade #pcgaming #steam #neon #synthwave #retrowave #cyberpunk #multiplayer #gameplay #videogames #gaming

@junkrobot.bsky.socialOct 7, 2026, 1:04 PM

Check out the new menu! ✨Not the most flashy update, but I really like how the new main menu turned out. I hope you do to!

Follow for more updates!

#gamedev #indiedev #junkrobot #roguelike #solodev #robot

@hiddenasbestos.bsky.socialOct 7, 2026, 11:50 AM

Thunder Helix - got all the possible locations listed and it picks 3 from a shuffled list. Mission mostly just needs playtesting now! #gamedev #lowpoly #flightsim #solodev

All the possible locations for target objects
Three chosen at random
@altstream.onlineOct 7, 2026, 11:24 AM

You're assuming correctly! Originally when I made this site for me and a few friends, it was the easiest way of handling data as it already exists on other platforms. The oAuth to chat prevents bots from potentially just coming in and hammering the site. It will be changed in the future. #SoloDev

@svgdtcxu.bsky.socialOct 7, 2026, 10:41 AM

One of my favorites, sharing dev work of 2 bosses from the opening dungeon of the game.

youtu.be/TjebLLDRPjE?...

#gamedev #indiedev #indiegamedev #rpg #unrealengine #ue5 #solodev #gamedevs #ゲーム開発

@flowertwig.bsky.socialOct 7, 2026, 10:28 AM

What are you staring at?
#gamedev #solodev #indiedev #indiegame #indiegames #gamemaker #WitherMind

Photo, no description
@svgdtcxu.bsky.socialOct 7, 2026, 10:16 AM

youtu.be/jcvkaUUs1yc?...

A recent dev log on the Draeiks magic blast attack closer. Also a look at the Place in the Woods dungeon

#gamedev
#solodev #gaming

@devsinexilegames.bsky.socialOct 7, 2026, 10:02 AM

The resolution. Had to reach out on another network to find live support. They checked my site, lifted the ban, and whitelisted me. I'm a solo dev building mobile games & Android utilities. Surviving bot uprisings? Let's connect. Link in bio. #gamedev #indiedev #solodev

@otherform.bsky.socialOct 7, 2026, 9:56 AM

I’m building an atmospheric exploration game around gravity shifts, parkour and strange geometry.

I’m writing a devlog where you can follow the game’s progress as I develop it.

otherform.systems/logs?tag=ori...

#gamedev #indiedev #indiegamedev #indiegames #godot #solodev

Orient - An atmospheric exploration game set in a world of strange geometry, gravity shifts, and a bit of parkour. Dystopian, brutalist, and deliberately mysterious.Orient - An atmospheric exploration game set in a world of strange geometry, gravity shifts, and a bit of parkour. Dystopian, brutalist, and deliberately mysterious.Orient - An atmospheric exploration game set in a world of strange geometry, gravity shifts, and a bit of parkour. Dystopian, brutalist, and deliberately mysterious.