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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 00:11:13 EDT

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@end3r.bsky.socialSep 8, 2026, 5:56 PM

This year's #js13k t-shirt design and the gadget are finally revealed!

js13kgames.com/2026/blog/ts...

How do you like them? Let us know!

#gamedev #gamedevjs #gamejam #indiedev #indiegames #swag #tshirt #wristband

js13kGames 2026 t-shirt and wristband
@wiserim.bsky.socialSep 7, 2026, 11:12 PM

Added progress bars, win / lose conditions and enemies.
I'm experimenting with using #CSS animations as timing functions for #JS and effects are promising.

#js13k #gamedev #javascript

Screenshot of game submission for js13k 2026 game competition (work in progress).
It shows 6x6 board for match-3 type game, progress bars for 6 colors and placeholders representing enemies.
@binarymoon.bsky.socialSep 7, 2026, 10:01 PM

When I had designed a chunk of the world I printed it and gave it to my 10 year old son who helped me to work out the position of the rainbows and the doors and keys to try and make it an interesting experience. #gamedesign #js13k

A pen and paper version of the game level. It has the level printed in black and white with pencil and pink highlighter drawn on top to try different things.
@binarymoon.bsky.socialSep 7, 2026, 9:55 PM

Here's a screenshot of the game and the splash screen. It's almost done now. A bit of level tidying and then some play-testing but I'm pretty happy with it. #js13k #gamedev #indiedev #javascript

A screenshot of a tiny unicorn flying through a colourful cave world. The screenshot uses vector assets with a glow effect to look "retro". The unicorn is white with a pink outline and has a rainbow coming out of its bum.The Unicorn Escape splash screen. There's a unicorn in the middle of the screen with the game name (Unicorn Escape) above and "click to begin" written underneath. The image has a dark background and there's particles flying out from the centre of the screen in the colours of the rainbow.
@cutoutstudios.comSep 7, 2026, 9:53 PM

DAYS 15-25 #JS13K

~1.5kB remaining. Essential before Sept 12th: fill in placeholder enemy behaviors and sound effects.

@frankforce.bsky.socialSep 7, 2026, 4:10 PM

All 18 holes of my JS13K golf game are procedurally generated on startup. Squeezing this much variety into 13KB was a real trick! 🏌️⛳ #js13k #gamedev

@techduckie.bsky.socialSep 7, 2026, 2:16 PM

PRANCE & UPCORN have both been submitted to #js13k… and I kid you not, my brain instantly went:

“Okay, roughly 6 days left… can we make a 3rd? There are some optional challenges…”

Well… I guess here we go again. 🦄

#javascript #indiedev #gamedev #indiegamedev

@frankforce.bsky.socialSep 6, 2026, 10:32 PM

big updates for my little golf game thanks to player feedback! improved swing meter, better physics, tweaked course difficulty. ☀️⛳️ #js13k #gamedev

@wiserim.bsky.socialSep 6, 2026, 9:10 PM

I'm a little bit late to start work for #js13k submission, but better to start late than never.
Board generation, selecting, matching and replacing orbs are basically finished.
There's still a lot of work to do, but hopefully I'll be able to finish what I have in mind.

#gamedev #javascript #gamejam

Screenshot of game submission for js13k 2026 game competition (work in progress).
It shows 6x6 board for match-3 type game.
@frankforce.bsky.socialSep 6, 2026, 1:05 AM

I just submitted SUNSHINE GOLF CLASSIC to JS13k! ⛳🌞

A chill 18-hole 3D golf game that fits in 13 kilobytes. Play it in your browser, phone or desktop.🌞⛳️ #js13k #gamedev #screenshotsaturday

js13kgames.com/games/sunshi...