Found this old Blender scene from 2019/2020. It was one of the first scenes I made on my own, and I still kinda like this little rocket launch site. Might have to make another one sometime.

Finished Korin a bit ago and forgot to share. They are MASSIVE, Jtma12 is exactly 6 feet tall I think and Korin makes them look like a midget. The neck is also pretty fun to animate idk why.
#OC #Art #3Dart #Blender3D #sci-fi
And lastly for now, my first animation with camera movements. I'm still not entirely sure how I feel about it, but it's good practice. I'm rendering another right now, and will hopefully post later on, assuming it doesn't melt my poor steam deck
Another animation, this time with water movement and still no audio
My first animation, obviously just my previous render but animated. Used wind physics to blow some curtains. I love the way the light swims. No audio though
Last of the still renders I'll be posting for now, as this was the most recent I've finished, featuring deep shadows and surreal lighting
Here's another angle of an underground cave system! (WIP)
#TheLastSanctum #indiedev #gamedev #dragon #survival #survivalgame #dragongame #unrealengine #3dart #terrain #map
Perhaps it awaits in another world?
This render was inspired by the album I Have Heard Him Say These Things by Bull of Heaven, featuring some play with light and reflections and compositors
This one is a commission I did for my dear friend @galactic-struggle.bsky.social
More work with compositors, some I likely wouldn't have used otherwise. I'm quite pleased with it
Gonna finish posting my renders, these two were meant to kinda explore some texturing work as well as compositors, one wide screen and one vertical
Onto IT~
lighting optim and tuning ( before/after comparison). I think it's better now. And a b&w test
also worked on drawcall optim. It runs at 25 fps on my old cg ftm ( gtx1050 ti) ...
#godotengine | #gamedev | #indiedev | #3dart | #lowpoly
A chance encounter~