The maps made in the map editor can now be deleted via ingame button! 🗑️
But be careful! Deleted maps can not be restored! ☠️
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The maps made in the map editor can now be deleted via ingame button! 🗑️
But be careful! Deleted maps can not be restored! ☠️
#RTS #indiegame #indiedev #GameMaker #gamedev #indie #indiegames
Finishing up the map editor now!
We are close to releasing the next major update!💪
Why didnt I post anything in the last 3 weeks?
My game got so big that I had to spent so much time reorganizing the code for it. 🙃
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The map editor is taking shape! 💪
The the saved maps from the map editor are now properly displayed and can all be loaded via the new custom-map screen shown in the picture. 🙂
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The auto tiling system is now working for the map editor! 👍
This is a picture of what is already possible with the map editor in Kingdom-Heroes. 💪
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After a two week long break I'm finally back to work on the next version of Kingdom-Heroes! 🙂
The first big feature I'm implementing is a map editor so you can create your own maps for the game!
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Finally fixed a problem with the save/load system. 🙂
Had to rewrite the save sections to all have their own unique save id, so no data would be overwritten by accident! 😅
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The "New Horizon" update of Kingdom-Heroes is now live!
It's the first major update with lots of new features. 😇
Also from this evening, Kingdom-Heroes is 10% off for the next two weeks on Steam. Go grab a copy! :D
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The first major update "New Horizon" will release February 28th! Trailer is already done and waiting for the release. 💪
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The next big update will also include new achievements!
They can be unlocked while playing the first chapter of the campaign. 😉
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Sorry for not posting anything in the last 2 weeks. I have been busy finishing up chapter 1 of the campaign. 💪
The next big update will release at the end of this month!
I'm very happy with how to game looks now 🙂
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Here is a quick notice that Kingdom-Heroes is 10% off in the Steam Lunar 2020 Sale! 😇
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Many hours of work later, the biggest part of the first campaign chapter is done! 💪
Left to do is one battle, some polishing and the translation to german.
(Here is a part of the campaign map at night :D)
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Next version to be released is v0.10, the first major update!
The next part of the campaign that I will be working on is the battle part. This will be more work than everything I have done before in the campaign. 😅
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Still working on chapter 1 of the campaign. 🙂
Hope to be able to share more details in the coming weeks! 👍
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Although there is not much new to share, I hope you had a great 2019! See you in 2020! 😉
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As the year is near it's end it is time to announce that the next big update for the game will be in Q1 2020.
The key feature will be the first chapter of a brand new campaign mode! 🙂
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I have now reworked the background system, so that the background with the grass etc. is now one image and not thousands of tiles. Easier for me and better for the performance of the game! 👍
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What a day! Continued working on the campaign of Kingdom-Heroes, also watched a 12 hour charity event called "Friendly Fire" that raised 1 million euro for 8 different charity projects!
#FriendlyFire5 #friendlyfire #RTS #indiegame #indiedev #GameMaker #gamedev #indie #indiegames
I was continuing the works on the first chapter of the campaign mode this weekend!
Got a decent bit further with it and its pretty fun to work on 🙂
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The first story sequence from the campaign mode is ready!
Next up is the first gameplay scene. 👍
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