Osseocrete is the number one building material in Tzin City.
It is self healing concrete due to the piezoelectric effect of pressure.
That's how YOUR bones heal too.
If you piss off Camazotz, that won't be the only thing you both have in common.
1/6

Osseocrete is the number one building material in Tzin City.
It is self healing concrete due to the piezoelectric effect of pressure.
That's how YOUR bones heal too.
If you piss off Camazotz, that won't be the only thing you both have in common.
1/6
It needs trade to bring in various metals, since it isn't close to any mines. But this is trade within its nation.
#septopolis Mottled Hollow prides itself on being a farming town, just don't remind them most of the money actually comes from tourism. The farming is real! They grow things like pumpkins, apples, and sugar maples, but it's a lot of smaller farms and heritage breeds/types. The produce is sold
#Septopolis Amperion exports grain and whiskey, along with furs from wolves and pine wood. They used to export a lot of salted fish, but with the speed of the train fresh is preferred now.
Their biggest imports are meat and bread - they don't have much farmland.
The low level of technology makes for rather autonomous communities. 𝑁𝑒𝑒𝑑𝑠 from other places are few. But 𝑤𝑎𝑛𝑡𝑠 are many and diverse. Copper from the plains, a bewildering variety of wicker from the Lake, textiles from the Redwoods and draft animals from the Banyans. 1/4
#Septopolis
Of those finished goods, which the other Alliance cities are happy to provide.
There is also a very large tourist industry in the City, as even small towns and villages are economically secure enough that most everyone makes the journey at least once in their lives.
#Septopolis
The Tower City’s greatest exports are fine finished goods. Jewelry, furniture, metalwork, etc. thanks to the Third and Eighth Rings, most of the Alliance’s greatest artisans are somewhere in the City.
Because of its location, the City has to import basically all of the base components
What does Kingsbridge have that everyone wants?
Location
Location
Location
Asking what stations and cruisers produce is like asking what airports and airplanes produce. They are a means of trade more than a product to be traded.
Khonri said about her city,…
🧵
1/6
20) Imports/Exports
Platypus Station isn't a main producer of goods. It used to be a mining colony, but the mine is long since tapped out.
Instead the Station operates as a hub of commerce, trade, and diplomacy.
It does have a big industrial district for processing raw materials
🧵
#Septopolis 20
Sangsucré! SO MUCH sangsucré. Which is also the backbone of Tron Daurat's trade with other nations: anything conjured directly from the Ohr starts to decay when taken out of TD, but sangsucré is one of the few unique goods elves produce "naturally."
In fact, despite not being the
🧵
#Septopolis 20!
Fireridge's imports and exports disproportionately move through Pearlshot Cyber. Their intake/output dwarfs the other main industries combined. They export electronic prosthetics, robots, computer chips, and weapons, all of which require importing various minerals and polymers.
Arcadia's most dominant exports are engineering, tourism, and entertainment, with particular focus on electronics and energy. Naturally, this focus made Arcadia the birthplace of many innovations, like N-patches, solar glass, industry-scale lab-grown meat, and the sport of GladiViR.
🧵
Noyimarr’s trade role since its earliest days has been metallurgy and finished products. Its jewellery is world renowned, despite the city being pretty much at the end of international trade routes. ⬇️
#Septopolis 20
The city mainly produces 'industrial' products, processed goods (finished food products, garments, etc.), things harvested from the sea, and agricultural produce from the surrounding countryside, and there are a couple of important mines. Trade is also important to the economy.
1/3
#Septopolis
20: Freeport has three big contributions to the economy of Karnassia (co-created with @jmaxwell-author.bsky.social): distilled spirits (which I talked about in another thread), medicine, and tourism (or at least what tourism exists for the continent)...
#Septopolis 20: Goods and services
Eshuun produces protection: warriors by the thousands. While a form of oppression also, these warrior provide an element of security to the humans living near the nom and to all of the queens residing within the nom.
Are warriors commodified? To a degree, yes.🧵
Good morning, #Septopolis.
We've got some mini #Marchistics happening today and tomorrow!
What does your place produce that's attractive to trading partners? What about what they can't (or can't produce enough of for one reason or another)? This can include intangible things like tourism!
#Septopolis 19
Catching up!
As the Empure's center of medical research, medical care is available to everyone, rich and poor alike. There are free clinics in the poorer districts, and you can earn money by participating in medical studies and trials. It's not without risk, but safe enough. ->
1/2
#Septopolis 19
It’s well-thought out in Olympia but there are times where things like healthcare can get a little… classist and selective… with patients.
What I mean by that is the fact that royalty is often treated first and not people who’ve died. I mean, I get it, when you’re a kingdom… 🧵
#Septopolis
The funds from the pleasure palace and the general success of tourism in Belaqua means that citizens are well taken care of. After all, we want our hospo workers in the happiest, sexiest place in the world to be healthy and well spoken!
The one problem though is that Belaqua is small.
🧵