RealStrategy aims to be a hyper realistic modern combat simulator. I've been working on some units tirelessly. I felt like sharing some pics. Follow for more!

Still working on the next campaign chapter and the mercenaries. 🙂
I also got a raspberry pi and was spending time setting it up for many different things! 💻
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Here is the secret that I mentioned last week:
I started working on mercenaries that you will be able to fight in order to gain control over their units! ⚔️
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The pause menu is finished for now! 💪
Next thing I did was writing the script for the intro sequence of the 3rd campaign chapter which doesn't yet have a name.
Also did something secret that will be shown later!🤫
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Not much work on my game this weekend but I wrote my first Python script as I started learning Python. 🙂
The script is automatically gathering data about my game from a website and then stores it in a dataset. 📁
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At the moment I am working on a pause function for the game! ⏸️
The basic pause function is already working after fixing some weird bugs and the only thing left is to create the design of the pause screen. 🎨
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2020 is coming to an end and it was a very successful year!
I learned so much and earned my first money with the game even though I never thought that it was possible!😀
There were also 3 major updates this year! 💪
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The third major update for Kingdom-Heroes called "The Rise" is now live! 🎉
It includes the second chapter of the campaign, visual changes and many other things!
Feel free to check it out! 🙂
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I'm currently fixing the last known bugs and preparing the game for the major update that launches on December 27th! 🙂
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We hit 200 followers, thank you all so much! 🎉
There is something else I can finally announce:
The next major update called "The Rise" will release December 27th featuring chapter 2 of the campaign and much more!🤫
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I finally added a skip option for the intro of the campaign chapters. ⏩
You can see it on the bottom right of the screenshot!
I also added two new audio tracks to the game! 🎵
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This weekend I worked on a info display that is currently used for the tutorial of the game.
It can display tasks, infos and tipps! ℹ️
You can see it on the top left of the screen!
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In preparation to the upcoming update, I already added a new achievement for chapter 2 of the campaign! 👍
More news and a release date for the update are following in the next days/weeks. Stay tuned!
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Did a bit of playtesting this weekend and the biggest bugs seem to be fixed now! 💪
So the next big update will most certainly release in December, but the exact release date is yet to be decided.
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Searching for bugs in the new campaign chapter this weekend!
Not sure if workers spawing on top of trees is a normal behavior. 😅
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I just finished the 2nd chapter for the campaign mode! 💪
It was so much work but it's so cool to see how the different pieces have come together!
Next thing to do is testing and fixing all the remaining bugs! 🐞
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The main content of campaign chapter 2 is mostly done now. 🙂
After that comes bug fixing etc.
So still some stuff to do, but certainly it is worth it!
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Sorry for not posting anything in the last weeks.
There wasn't much to show because I was working on gameplay, fixing some bugs, etc.
But the biggest part of the content for chapter 2 of the campaign is done now! 💪
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I would say almost half of the 2nd chapter is done! 🙂
But the best part is yet to come. 🤫
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The 2nd chapter of the campaign from Kingdom-Heroes is coming along nicely! 👍
The introduction sequence is done and the gameplay part is in the works since two weeks!
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