Blueprint Dev And HUDS
The crow AI is working! Crows now take off when they spot the player.
I also added HUD displays for the pigeon’s stored shots and any upgrades picked up along the way. #GameDev #UnrealEngine

Blueprint Dev And HUDS
The crow AI is working! Crows now take off when they spot the player.
I also added HUD displays for the pigeon’s stored shots and any upgrades picked up along the way. #GameDev #UnrealEngine
check packaged builds early and often! recently, our grass became flat dark cards despite looking fine in editor.
i guess the editor quietly turns on "Used with Instanced Static Meshes" for foliage materials??
to fix packaged: material Details > Usage, tick it, save.
Sometimes your ISP is so problematic that your chat makes songs cursing them out 🎃 thanks for rolling with the beginning turbulence, excited for the Punkin Chunkin contest! #UE5 #UnrealEngine
Now a #throwback (sort of) of Sunsent Ave. Opening colony of the game, and area of the 1st Heaven of Yame, Asase!
A Lil storyline info
#gamedev #ゲーム開発 #indiegames #gamedevs #unrealengine #jrpg #solodev
Game assets for #gamedev #indiedev
▶ itchio - FBX / GLB
downraindc3d.itch.io
▶ FAB - Unreal Engine
www.fab.com/sellers/Down...
▶ Unity Asset Store
assetstore.unity.com/publishers/3...
#ue5 #godot #unity3d #unrealengine
#gameart #lowpoly #ゲーム制作 #ゲーム開発
For those interested, we're participating in the Steam sales, so you can grab our game with a 25% discount! 😁
Here's SKEPTIKOS our die to progress puzzle game!
Die to move across the level and solve every puzzle standing before you!
#Indiedev #indiegame #gamedev #Unrealengine #UE5 #SKEPTIKOS
Supporting Resolution Bot and its thunderous attacks!
Dev log and progress clip
Dungeon: Stage 1 Labs, Grace Montana
💿🔫 Seguimos rediseñando las armas de REDIRECTOR.
Ahora le ha tocado al **Lanza Discos**, que tendrá esta nueva animación de *idle*, además de su animación de disparo. 👀
¿Qué os parece?
Just added a couple of debug features to #GameplayFeedbacks. This will make things easy when creating feedback sequences.
2 DAYS TO LAUNCH🚀
Experience Nexus at PAX and meet the people behind Total Game Development at stand 15 😍!
Our Kickstarter launches in 2 days!
Follow the pre-launch page and hit *Notify me on launch* 👇
#indiedev #gamedev #UE5 #UnrealEngine #Kickstarter #indiegames #pax
A chess set, built and then played
Built in Unreal Engine 5.7 by 5,860 MifBridge calls, filmed while it was built.
It checks every change, reading each result back from the editor.
HALL-oween #3, making a scene with every other day using #ScytheEditor for all geometry in #UnrealEngine #gamedev #UE5 #gameart
From above and between the towers: rooftop pools, tennis courts, palm-lined streets and red brick podiums.
Stills from our Florida high-rise archviz, built from scratch and rendered in real time in Unreal Engine 🏙️ Ten frames in this thread.
Cable Car for Unreal Engine!
Available on FAB!
#madewithunreal #madewithunrealengine #unrealmarketplace #UE #UE5 #gameasset #gameassets #unrealengine #unreal #gamedev #indiedev #fab
Cable Car for Unreal Engine!
Available on FAB!
#madewithunreal #madewithunrealengine #unrealmarketplace #UE #UE5 #gameasset #gameassets #unrealengine #unreal #gamedev #indiedev #fab
Secondary shots look straight up the glass: low angles along the curtain walls, darker framed towers for contrast.
Archviz folks: full detail on every tower, or hero buildings only and massing for the rest? How do you split it?
Our first architectural visualization: a Florida high-rise district, built from scratch and rendered in real time in Unreal Engine 🏙️
The hero pass rises from street level over the towers in a single move.
I’ve made VoxelArbor 3D Studio🌳
New tool for generating unlimited procedural voxel trees, sculpting them in real-time, and exporting them as .VOX, .GLTF, .GLB & .OBJ.
Available for Patreon members!
👉 Try it: patreon.com/MrMGames
#gamedev #indiedev #voxel #unity3d #godot #unrealengine #lowpoly