Everything is prepared for the update tomorrow! 💪
I will do a post here as soon as update v0.5 is live! 👍
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Everything is prepared for the update tomorrow! 💪
I will do a post here as soon as update v0.5 is live! 👍
#RTS #indiegame #indiedev #GameMaker #gamedev #indie #indiegames
I'm currently preparing everything for the next major update (v0.5) that will release on December 27th. 👍
Adding the new Steam Achievements is one of the last things missing! ✅
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The indie game community here is very cool! 👍
Thank you all for the support throughout this year! ❤️
Here is a visualization of which people I have interacted the most with. 😁
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The next update for Kingdom-Heroes will be called "The Guardian Update"! 👍
It will be released on December 27th so stay tuned. 🙂
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The next major update will release in December including the 3rd campaign chapter which will be focusing on defending against multiple attack waves. 🛡️
But I still need a name for the update. 🤔
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I found a glitch where the depth system of the recruiting queue was not working properly. 🤔
So I reworked the whole system and now it seems to be working! ✅
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I think it's time for another random fact about my game:
Kingdom-Heroes was my first real game, it started as a prototype alongside many other prototypes but it is the only one that I'm still working on. 😁
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Did some work on animations this week!
For example some changes to the standing animation of all the units, so there is still some motion when they are standing still. 🙂
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Did some cool screenshots from Kingdom-Heroes this week and I'm also continuing to work on the game's quality of life stuff. 👍
Never the less: Happy Halloween! 🎃
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This week I added some cool new music to the Tutorial and Map Editor. 🎵
I generally like games that have many different soundtracks. 🙂
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Kingdom-Heroes should be feature complete for now. 🙏
So I'm switching the development from adding new content to fixing, polishing and improving the game in all aspects! ✅
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The 3rd campaign chapter is nearly finished! 🔥
Just some polishing and some small changes to do. 👍
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Had some problems with a buggy IDE this week.😩
Despite those problems, I made big progress with the attack wave system and the 3rd campaign chapter! 💪
Archers are now also included in the attack waves. 🏹
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The attack wave system is making good progress! 💪
It is so much fun developing Kingdom-Heroes at the moment, I really enjoy doing it as a hobby. ❤️
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I'm working on a system for attack waves that will be used in the campaign!
Still a long way to go, but I already have some cool ideas.🙂
Maybe I'll add a seperate mode for this to the game sometime in the future.👍
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This is the outpost that you will have to defend against many attack waves in chapter 3 of the campaign! 🛖
Only thing missing yet are the warriors that you will need for the defense.😁
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I wrote a script that lets me skip to the desired part of the campaign. ⏭️
This way I can instantly test the part that I'm currently developing without having to play the campaign from the beginning each time. 😁
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In the 3rd campaign chapter, you have to build up your defenses in order to have a chance against the incoming attack waves! 🛡️
I'm working on the "building up a defense" part right now. 😁
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Work on chapter 3 continues and it's time to share another random fact about the game!😁
The savannah map you see in the picture was originally a desert map, but I transformed it into a savannah for various reasons.
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This is the starting area of the 3rd campaign chapter!
You will have to defend the colony from attack waves coming from the top, left, right or bottom. 🛡️
Therefore I added a water circle with 4 entries around it.
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