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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-11 19:07:23 EDT

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@jamessmart5.bsky.socialOct 3, 2026, 4:22 PM

This week I made a new level for a possible future game.
However, I quite liked it, so I added it to my new game. It fits in perfectly.

#screenshotsaturday #gamedev #indiedev #gamedesign #leveldesign #lowpoly #indiegames #indiegamedev #indiegame #gamedevelopment #steamnextfest

@adamlomax.bsky.socialOct 2, 2026, 6:48 PM

Gonna post more about my 24 hour TTT jam map 'Prolegomenon'

This was a map made for Garry's Mod TTT in 24 hours for a jam between friends. Its not the best map - the map file is very messy.

#leveldesign #sourceengine #gmod #gamedev

@chrisholden.bsky.socialOct 2, 2026, 4:01 PM

Quake Rooftops Jam has released 19 maps!
#Quake #gamedev #leveldesign #lowpoly
www.slipseer.com/index.php?re...

@ulsterunigamesdes.bsky.socialOct 2, 2026, 11:28 AM

We are going to be showing off some of the best student blockouts from our Games Design courses here at Ulster University for #blocktober

First up is RADICAL QUARK by Zach Johnston www.youtube.com/watch?v=8Hz7...

#leveldesign #gamedev

@bolicob.bsky.socialOct 2, 2026, 1:11 AM

#blocktober kinda snuck up on me this year, so todays project is an upcoming encounter scenario for my dnd campaign in @talespire.com! By far the best vtt for capturing the diorama feel that is a core part of ttrpgs imo.

#leveldesign #gamedesign #dnd #ttrpg

@adamlomax.bsky.socialOct 1, 2026, 11:50 PM

messing around with creating a blacklight effect without using colour correction or other post-processing in source, getting fairly close

maybe im procrastinating a little bit..

#leveldesign #sourceengine #gamedev #gmod #source #hammer #mapping

@firedragon04.bsky.socialOct 1, 2026, 8:15 PM

Building the base one piece at a time... 🏗️🌙

#Moebius #Unity3D #MadeWithUnity #GameDev #IndieDev #SoloDev #IndieGame #GameArt #CelShading #StylizedRendering #SciFiGame #SpaceGame #EnvironmentArt #ModularDesign #LevelDesign #Modular #3DArt

@revolvinggear.bsky.socialOct 1, 2026, 1:28 PM

More bodies. Fewer clicks.

Body Poser lets you build a target list, capture/apply poses and remove physics components in batches. Handy when your scene needs a whole unfortunate expedition 😅

Available to buy for Unity: assetstore.unity.com/packages/too...
#GameDev #LevelDesign

@revolvinggear.bsky.socialOct 1, 2026, 1:26 PM

Sometimes a little hole in the roof is not enough!

Unblock View now offers a screen-aligned rectangle, adjustable margins and per-material overrides. Open a wider view while keeping background geometry intact.

My paid Unity tool: assetstore.unity.com/packages/too...
#Unity3D #LevelDesign

@quicktimeevents.bsky.socialOct 1, 2026, 10:05 AM

Christophe Lefaure nous expliquera qu’une bonne composition de jeu vidéo se doit d’être bien différente de la peinture ou du cinéma.

𝗚𝗮𝗺𝗲 𝗖𝗿𝗮𝗳𝘁 - 𝗟𝘆𝗼𝗻
🎫 Réservation (gratuite) conseillée :
www.helloasso.com/associations...

#gamecraftlyon #gamedev #gamedeveloper #leveldesign #worldbuilding

@crowloopstudio.bsky.socialOct 1, 2026, 9:28 AM

Still live if you want to play it yourself → www.toggo.de/spiele/games...
More dev throwbacks + our own games → crowloop.studio/?utm_source=bluesky&utm_medium=social&utm_campaign=ninjago-level-build
#GameDev #LevelDesign

@aoab-hugo.bsky.socialOct 1, 2026, 2:47 AM

Work in progress on Level Design and Level art for my sci-fi utopian video game !

#blocktober #leveldesign #indiegame #gamedev

A character is near a bed in a bedroom. Books are on a shelf next to the bed. In a dialogue box on the right it says: FUTON BED - A futon bed, it's rather mismatched.Level design blockout of a room in 3D pixel art using the Unity game engine. It includes a desk, a chair, a blackboard, a window, and a bookcase. Rays of light shine through the window. Green rectangular gizmos indicate interactive/level design elements.Level design blockout in a Unity scene seen from a distance. Green rectangular gizmos indicate interactive/level design elements.A room in 3D pixel art using the Unity game engine. It includes a desk, a chair, a blackboard, a window, and a bookcase. Rays of light shine through the window. A character is standing in the middle of the screen.
@ghostnr1.bsky.socialSep 30, 2026, 8:31 PM

Started building Map 3 for Datten! This one will be more corridor-based, with tighter spaces and more places to hide—hopefully creating a very different kind of chase. 🏃‍♂️👀

ro.grunna.com/projects/019...

#Datten #Godot #GameDev #IndieDev #LevelDesign #BuildInPublic

@jamessmart5.bsky.socialSep 30, 2026, 6:18 PM

Have a wonderful #wishlistwednesday folks!

The Lost City of Gold 👇
steam.pm/app/4891110

#gamedev #indiedev #gamedesign #leveldesign #lowpoly #indiegames #indiegamedev #indiegame #gamedevelopment

@superlaserfreunde.bsky.socialSep 30, 2026, 4:24 PM

We keep on moving furniture and we tell you: getting this big *** piano into the music room was... actually fun!

We're trying out some designs for different rooms and wanted to show you.

What vibes give these off to you?

#indiedev #gamedev #gaming #leveldesign

@jazzireland.bsky.socialSep 30, 2026, 3:00 PM

From Super Mario to Jazz Standards: 8-bit Funk Announce Debut Album Level Design
What happens when the music of Super Mario, Pokémon, Sonic and other video game favourites becomes material for jazz?
🔗 More info: [Link in Bio]
#JazzIreland #Jazz #8bitFunk #LevelDesign #VideoGameMusic #SuperMario

@adamlomax.bsky.socialSep 29, 2026, 10:05 PM

today i made a map for garry's mod to quickly test surface properties in-game

will be useful for my project since it will allow us to quickly pop into the engine and mess around with props and their materials

might be useful for some

#garrysmod #sourceengine #leveldesign #halflife #valve #gamedev

A long pitch of grass with water on the right and a tall wall on the left. In the wall are several white panels with writing on. Beside these white panels are a series of primitive shapes with the same writing. The writing is grouped so that four primitive shapes and two white panels have the same writing on before it changes. The legible writing from foreground to background reads: 'default', 'solidmetal', 'Metal_Box', 'metal', - the rest is illegible.A short pitch of grass with water in the foreground and a tall wall in the background. In the wall are several orange panels with writing on. Beside these orange panels are a series of primitive shapes with the same writing. The writing is grouped so that four primitive shapes and two orange panels have the same writing on before it changes. The writing from foreground to background reads: 'gunship', 'metal_seafloorcar', 'antlionsand', 'crowbar', and 'metalvehicle'.
@artbariangames.bsky.socialSep 28, 2026, 9:48 PM

Unhinged level design is a passion of mine.

#indiegame #leveldesign #gamedev #Unity3D

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