ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning

ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning
ISEKAI TIER1 Ranking (g=119460) #1 Water E1820 W0.61(0.58/0.65) #2 Wind E1809 W0.61(0.67/0.56) #3 Fire E1761 W0.56(0.62/0.51) #4 Light E1721 W0.51(0.59/0.42) #5 Earth E1634 W0.38(0.39/0.38) #6 Dark E1567 W0.32(0.40/0.24) #GameAI #RL
ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning
ISEKAI TIER1 Ranking (g=118740) #1 Water E1819 W0.61(0.58/0.65) #2 Wind E1808 W0.61(0.67/0.56) #3 Fire E1760 W0.56(0.62/0.51) #4 Light E1720 W0.51(0.59/0.42) #5 Earth E1633 W0.38(0.39/0.38) #6 Dark E1566 W0.32(0.40/0.24) #GameAI #RL
ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning
ISEKAI TIER1 Ranking (g=118020) #1 Water E1817 W0.61(0.58/0.65) #2 Wind E1807 W0.61(0.67/0.56) #3 Fire E1758 W0.56(0.62/0.51) #4 Light E1719 W0.51(0.59/0.42) #5 Earth E1632 W0.38(0.39/0.38) #6 Dark E1565 W0.32(0.40/0.24) #GameAI #RL
ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning
ISEKAI TIER1 Ranking (g=115140) #1 Water E1812 W0.61(0.58/0.65) #2 Wind E1801 W0.61(0.67/0.56) #3 Fire E1753 W0.56(0.62/0.51) #4 Light E1713 W0.51(0.59/0.42) #5 Earth E1626 W0.38(0.39/0.38) #6 Dark E1559 W0.32(0.40/0.24) #GameAI #RL
ISEKAI Self-Play Run:run_20260618T220048 C821 center=0.600 dist=0.100 approaching stab=1.000 osc=0.00 drift=0.000 bias U64 +0.000 kill=95.4% deckout=4.6% WL P0=15 P1=10 D=0 #GameAI #SelfPlay #ReinforcementLearning