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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@papoo7.bsky.socialOct 12, 2026, 7:09 AM

PixelVision8 explained: a fantasy console where you design the hardware itself
https://papoo.work/doc/2a1229e1b28f14c0
#fantasyconsole #pixelvision8 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 12, 2026, 4:07 AM

So your first Picotron cart runs. Now what?
https://papoo.work/doc/de3ba568d68533f5
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 12, 2026, 1:05 AM

WASM-4 explained: a tiny WebAssembly fantasy console you can code in almost any language
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 11, 2026, 10:02 PM

PICO-8: the tiny fantasy console people actually finish games on
https://papoo.work/doc/89fc8ccd015adf0b
#pico8 #fantasyconsole #gamedev #creativecoding #retrogaming

@papoo7.bsky.socialOct 11, 2026, 7:00 PM

So your first Picotron cart runs. Now what?
https://papoo.work/doc/de3ba568d68533f5
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 11, 2026, 3:58 PM

WASM-4 explained: a tiny WebAssembly fantasy console you can code in almost any language
https://papoo.work/doc/ab8e059e36fb2b9a
#fantasyconsole #wasm4 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 11, 2026, 12:57 PM

Pyxel explained: the open-source retro game engine that brings PICO-8-style limits to Python
https://papoo.work/doc/3738c2352c987aaf
#fantasyconsole #pyxel #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 11, 2026, 9:55 AM

LIKO-12 explained: an open-source fantasy computer with its own DOS, built in Lua
https://papoo.work/doc/f172dd622d8f5471
#fantasyconsole #liko12 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 11, 2026, 6:53 AM

So your first Picotron cart runs. Now what?
https://papoo.work/doc/de3ba568d68533f5
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 11, 2026, 3:51 AM

TIC-80: the free, open-source fantasy console I keep recommending to beginners
https://papoo.work/doc/43606531d6f879f6
#fantasyconsole #tic80 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 11, 2026, 12:49 AM

LIKO-12 explained: an open-source fantasy computer with its own DOS, built in Lua
https://papoo.work/doc/f172dd622d8f5471
#fantasyconsole #liko12 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 9:46 PM

PixelVision8 explained: a fantasy console where you design the hardware itself
https://papoo.work/doc/2a1229e1b28f14c0
#fantasyconsole #pixelvision8 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 6:45 PM

Picotron explained: PICO-8's creator built a whole fantasy workstation
https://papoo.work/doc/236e7a6b9435d5bd
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 3:42 PM

Picotron explained: PICO-8's creator built a whole fantasy workstation
https://papoo.work/doc/236e7a6b9435d5bd
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 12:40 PM

TIC-80: the free, open-source fantasy console I keep recommending to beginners
https://papoo.work/doc/43606531d6f879f6
#fantasyconsole #tic80 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 9:38 AM

Pyxel explained: the open-source retro game engine that brings PICO-8-style limits to Python
https://papoo.work/doc/3738c2352c987aaf
#fantasyconsole #pyxel #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 6:36 AM

LIKO-12 explained: an open-source fantasy computer with its own DOS, built in Lua
https://papoo.work/doc/f172dd622d8f5471
#fantasyconsole #liko12 #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 3:34 AM

So your first Picotron cart runs. Now what?
https://papoo.work/doc/de3ba568d68533f5
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 10, 2026, 12:32 AM

Picotron explained: PICO-8's creator built a whole fantasy workstation
https://papoo.work/doc/236e7a6b9435d5bd
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@papoo7.bsky.socialOct 9, 2026, 9:30 PM

Pyxel explained: the open-source retro game engine that brings PICO-8-style limits to Python
https://papoo.work/doc/3738c2352c987aaf
#fantasyconsole #pyxel #gamedev #creativecoding #retrogaming #indiedev

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