I've drawn the HUD, and over the next few days, I'll bind the variables to display health and energy numbers.
#gamedev #indiedev #pixelart #indiegame #starrise #Construct3

I've drawn the HUD, and over the next few days, I'll bind the variables to display health and energy numbers.
#gamedev #indiedev #pixelart #indiegame #starrise #Construct3
Some platforming from the second level of my #2DPlatformer, #TheIndustrialClamp!
It's a completely undecorated area so forgive the emptiness. 😅
Early version of the Halfmoon boss fight.
On the third secret level there's a boss fight with a lost cycle, which resembles Sputnik the most. They use their trusty scissors and items in the fight.
A smart use of visual effects in your #IndieGame can turn even the most mediocre art good! 🪄
Here's a quick little video showcasing it's impact in my game, #TheIndustrialClamp:
The inventory now kind of works! The first and easy part was displaying the attributes of items, next will be making it functional, such as equipment functions. (Still a WIP)
#pixelart #gamedev #ドット絵 #IndieGameDev #construct3 #indiegames #indiedev #screenshotsaturday