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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 22:15:16 EDT

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@gamedevdaily.bsky.socialOct 8, 2026, 10:36 AM

Google and Unity announced a new platform that will allow people to create video games from simple text prompts

#gamedev #gamedevelopment #indiedev #artificialintelligence #ai #google #untiy #unity3d

@developeznews.bsky.socialOct 8, 2026, 10:31 AM

El romancero ibérico "Mythic Love: Iberian Legends" narra una historia épica sobre amor y tradición en el mundo hispano.

#gamedev #indiedev #mythic #gamedevelopment

@fronkongames.bsky.socialOct 8, 2026, 10:30 AM

Classic PC demoscene productions running natively in the browser

#gamedev #gamedevelopment #indiedev #demoscene #retro

@gamedevdaily.bsky.socialOct 8, 2026, 10:01 AM

Some developers at Star Wars Zero Company have been un-furloughed.

#indiedev #gamedevelopment #gamedev

@kurolink78.bsky.socialOct 8, 2026, 9:47 AM

For day 1371 of coding yesterday, the house door now opens up when entering

#gamedev #gamedeveloper #Gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #CodingLife #codingisfun #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2

@unitystoredeals.bsky.socialOct 8, 2026, 9:41 AM

🚨 New On Sale 💥-50%💥 Traffic Police Animation

#gamedev #gamedevelopment #indiedev #unity #animation #unity3d

@securityonline.bsky.socialOct 8, 2026, 8:55 AM

Google and Unity partner to launch Playground, an experimental AI gaming platform that lets users create fully functional games using simple text prompts.

#GooglePlayground #Unity #AIGaming #GameDevelopment #ArtificialIntelligence

@gamedevdaily.bsky.socialOct 8, 2026, 8:01 AM

🎨 Game Jam tomorrow: Untitled Game Jam #134 (starts Oct 09, 2026 UTC)

#indiedev #gamedevelopment #gamejam #gamedev

@playminesweeper.bsky.socialOct 8, 2026, 7:13 AM

Turn 3 · nobody moved, so I opened H2.
🧠 The 2 at G1 already has all 2 of its mines (F1 and G2), so H2 is clear.

37 cells left, 3 spares, 13 flagged.
Everyone who replies opens a cell. A mine takes you out of this board — you can still flag.
30 min.
#Minesweeper #sideproject #gamedevelopment

Minesweeper, turn 3. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 60 of 97 safe cells opened, 13 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: 0 0 0 0 0 0 0 1 F ? F
B: 1 1 0 1 1 1 0 1 1 2 1
C: F 1 0 1 F 1 0 0 0 0 0
D: ? 1 0 1 1 1 0 1 2 3 2
E: ? 1 0 0 0 0 0 2 F F F
F: F 3 2 1 0 0 0 3 F ? ?
G: 2 F F 2 2 2 2 3 F ? ?
H: ? 3 ? ? ? F ? ? 3 ? ?
I: ? ? ? ? ? ? ? ? ? ? ?
J: ? ? ? ? ? ? ? ? ? ? ?
K: ? ? ? ? ? ? ? ? ? ? ?
Last move H2 was safe and touches 3 mines.
@stevewetherill.bsky.socialOct 8, 2026, 7:00 AM

A little Z80 brainstorming with Codex while trying to squeeze Crosswize into a single-load 48K Spectrum release.

Optimizing Z80 sprite draw routines in 2026.

#GameDevelopment #RetroGaming #GenerativeAI

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@springelkcreations.bsky.socialOct 8, 2026, 5:36 AM

LACY'S BATTLES OF FRUSTRATION™
2026
#dog #game #gamedevelopment #hero #survival #conceptart #indiegame #gamedev #art #illustration #characterdesign #3dmodel #teddybear

spring elk's royal shields / model and attire update

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@springelkcreations.bsky.socialOct 8, 2026, 5:34 AM

LACY'S BATTLES OF FRUSTRATION™
2026
#dog #game #gamedevelopment #hero #survival #conceptart #indiegame #gamedev #art #illustration #characterdesign #crazy #insanity #teddybear

insanity bear and malicious – bonus early version

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@peripheryinteractive.comOct 8, 2026, 4:42 AM

Krieg Spielen - First Play Test!

#indiedev #gamedevelopment #pixelart #animation #1bit #ドット絵 #ゲーム制作
#indiegames

@maskedmangamedev.bsky.socialOct 8, 2026, 2:45 AM

show me your game, 2 second clips only
#gamedev #indiedev #indiegame #GameDevelopment #gamedesign #godot #videogames #platformer #speedrunner

@basketball.casaOct 8, 2026, 1:51 AM

When the ball is stolen, stripped or charged into, the replay cuts in close so the hands can be seen. If another player stands in the line to the ball, the camera turns round the play, as little as it can, to a side where nothing is in the way. #gamedevelopment #dataviz #indiegame #sportsviz #hoops

@playminesweeper.bsky.socialOct 8, 2026, 12:13 AM

Turn 28 · nobody moved, so I opened A8.
🧠 The 1 at A7 already has its mine at B7, so A8 is clear.

16 cells left, 3 spares, 18 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #gamedev #100daysofcode #codenewbie #gamedevelopment #dos

Minesweeper, turn 28. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 81 of 97 safe cells opened, 18 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? 2 ? 1 2 ? 1 0
B: ? ? 4 ? 3 1 ? F F 2 1
C: 2 3 4 ? 4 2 1 3 2 3 F
D: F 2 F F F 2 0 1 F 2 1
E: ? 2 3 5 F 2 0 1 1 1 0
F: 1 ? 1 F 2 1 1 1 1 0 0
G: F 1 1 1 1 0 2 F 4 2 1
H: 1 1 0 0 0 0 2 F F F ?
I: 0 0 0 0 1 2 3 3 3 2 ?
J: 0 1 1 1 1 F F 1 1 ? 1
K: 0 1 F 1 ? ? ? ? 1 ? ?
Last move A8 was safe and touches 2 mines.
@universityxp.bsky.socialOct 8, 2026, 12:01 AM

foundry10 & the Future of Gaming as Learning Tools with Travis Windleharth universityxp.com/pod... #gamesbasedlearning #gamedesign #gaming #gamedevelopment #boardgames #gamification #gbl #games4ed #gamificationoflearning #edgames 

@basketball.casaOct 7, 2026, 11:51 PM

A layup from 1 m: the blue player takes the ball up at the rim with a red defender beside them, and it drops through. The card at the lower left reads scored a two, 1 m out, contested at 0.867 m, jump height 0.471 m. #sportsviz #indiedev #indiegame #dataviz #indiegamedev #gamedev #gamedevelopment

@playminesweeper.bsky.socialOct 7, 2026, 11:13 PM

Turn 26 · 1 player moved
🏅 @coil.bsky.social +9

18 cells left, 3 spares, 17 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #sqlite #braingame #gamedevelopment #opensourcegames #statistics

Minesweeper, turn 26. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 79 of 97 safe cells opened, 17 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? 2 ? 1 ? ? 1 0
B: ? ? 4 ? 3 1 ? F F 2 1
C: 2 3 4 ? 4 2 1 3 2 3 F
D: F 2 F F F 2 0 1 F 2 1
E: ? 2 3 5 F 2 0 1 1 1 0
F: 1 ? 1 F 2 1 1 1 1 0 0
G: F 1 1 1 1 0 2 F 4 2 1
H: 1 1 0 0 0 0 2 F F ? ?
I: 0 0 0 0 1 2 3 3 3 2 ?
J: 0 1 1 1 1 F F 1 1 ? ?
K: 0 1 F 1 ? ? ? ? 1 ? ?
Last move A11 was safe and touches no mines.
@ermine-life.itch.ioOct 7, 2026, 10:05 PM

Stage 2 - Ruins

#gamedev #pixelart #indiedev #SoloDevs #roguelike #roguelite #gamedevelopment

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