Day 45 of #Shipaton2026
Weekend work: submitted the next two photo skins for review. LIGHTHOUSE had a purchase bug on TestFlight that cost a day, but it's fixed and in.
Offer codes for every skin are in progress.
#BuildInPublic #Shipaton

Day 45 of #Shipaton2026
Weekend work: submitted the next two photo skins for review. LIGHTHOUSE had a purchase bug on TestFlight that cost a day, but it's fixed and in.
Offer codes for every skin are in progress.
#BuildInPublic #Shipaton
Day 45 of #shipaton - I have items waiting for review by Apple, recovering from poisoned milk (mostly with success) so I think I’ll have the day off and wander around London for a bit while I figure out how to end the month.
When #AI makes it easier to ship apps, the small product decisions matter more. ✨
Serhii Kopytchuk, who's building Knockout, dives into streaks, paywalls, haptics - the tiny details that add up.
Mobile Warsaw #109, Sept 15, Paramount. Let's #ShipATon!👇
mobilewarsaw.pl/109
Flyby's UI was one of the many challenges I ran into when working on it, but none were more frustrating than the Fly Score. #shipaton
Download: o13.link/flyby-dl
Why I'm building a diary app for Shipaton 2026: a personal history of paper diaries, why the habit failed, and how that shaped Once Upon Today's design. #shipaton
How Isolyne falls back from Gemini to a local TypeScript parser when connectivity fails, preserving core decision capture and drift detection. #shipaton
lol and immediately after - turns out my play store app was approved for zero countries. Adding them back in has now gone back into review. See you next week(ish). #shipaton #buildinpublic
An update now rejected under the “explain wtf this is” rule. If it’s going to be a blanket rejection on these grounds it should really be built into the submission. #shipaton #buildinpublic
Pocketflow’s final Shipaton week covered UI polish, RevenueCat paywalls, AI credit pricing, balance syncing, and its iOS and Android launch. #shipaton
For the monetization plan of pomostats.app (my app for #Shipaton ), I've decided to allow one app for free: with one app, you can get a sense of the product. #BuildInPublic
Day 44 of #shipaton & a bit of a low. Still sick w food poisoning & Android is a DUD on pre-reg. One of those days you wonder what you were thinking re having a chance at this.
Pictured: me flying too close to the sun (IS THIS FKIN METAPHOR??)
I made a short film to celebrate the release of my app, Flyby! It seemed fitting for app built around getting out and flying! #shortfilm #iphone #app #ios #shipaton
Well I guess that settles it this thing is switched on or not. I guess Android is not as popular! #shipaton #buildinpublic
ArtLevelUp got the first customer and a trial today!!! I'm so excited for the future updates now.
✨ Glitch animation effect can be easily made with just a randomly generated grid of different designs.
I still need to tweak it a bit further, but looks like a good start 🤩
Dev log #18
Wanted to share this WIP UI for the guided practice feature! The app will give you smart recommendations everyday and guide you through each skill in order so you can improve your art.
PomoStats is a client for App Store Connect, so it could be tricky for Play Store review 😅
I've solved it with a "demo view" that can be triggered during onboarding. It can also be useful for people to explore the app first without signing in with the API key
@revenuecat.com #Shipaton day 13
integrated the #Revenuecat paywall within the application
also setup the convex tables and webhook to sync subscriptions within the app.
happy friday
(The fix was to provide a message, which causes the confirmation to have a real title) Still kind of wish the titled was centered, but I'll live) #buildinpublic #shipaton