Crafting recipes can now contain different amounts of ingredients and results.
An example would be steel ingots. 🔨
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Crafting recipes can now contain different amounts of ingredients and results.
An example would be steel ingots. 🔨
#indiegame #indiedev #GameMaker #gamedev #indie #indiegames
What is your native language? 🌍
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Storage containers can now pick up and store items from conveyor belts. 📦
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This is a system to be able to destroy buildings and conveyor belts and adjust all connections. 👍
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Here is a first test of a crafting recipe system for automatic crafters creating iron ingots from iron ore. ⚙️
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I'm currently developing a system for buildings/machines to pickup and/or output items. 🔨
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This is my first attempt of implementing a path system for items on the conveyor belts. 👍
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And here is a test building with multiple inputs and one output. 🔨
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I'm currently working on expanding the conveyor belt system to work with buildings that allow more than one connection. 💪
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Here is a first mockup of a storage container where different items will be stored. 👍
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Here is another little pixel art.
Still practicing to get better.
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The conveyor belts now have a moving animation! 💪
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Finally the connections between buildings and the conveyor belt work!
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Have you ever made your own game and if so, how many? 🎮
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I'm currently working on some conveyor belt auto tiling.
Everything is still work in progress. ⚙️
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A little showcase of the first basic random tile generation that I am currently working on. 👍
There is water, sand and grass at the moment.
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Here is a first mockup of the style that the new game should have. 🙂
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I'm currently working on ground tiles for the isometric framework that I'm building right now.
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Another day, another pixel art. 👍
Its really fun to create them and try out different things.
This is a mockup of an ore miner building.
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This week, I started the development project for my next game. 💪
The next step is to start making the basic framework for the gameplay.
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