After implementing the core mechanics of the game, I am now refining everything that is currently implemented starting with the main menu. 👍
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After implementing the core mechanics of the game, I am now refining everything that is currently implemented starting with the main menu. 👍
#indiegame #indiedev #GameMaker #gamedev #indie #indiegames
I added a save menu where the name for the savegame can be specified when saving. 💾
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What is the resolution of the monitor you use for gaming? 🖥️
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I extended the save/load system to also support multiple save games at once. 💾
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This is my first attempt of implementing a save/load system into the game.💾
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I am adding 2 new settings to the game that allow control over the sound mode and sound volume. 🔊
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This is definitely the most direct conveyor belt connection I have ever seen! 😁
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I added the ability to save the game settings that can be changed through the settings menu. 💾
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Here is the current version of the main menu for Star-Factory! 🛠️
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This is the first version of the Star-Factory Logo that will be used in the main menu of the game.🙂
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I visited Gamescom again this year and I had so much fun! 🙏 It was amazing to try out some of the bigger games aswell as many indie games. 🎮 #indiegame #indiedev #GameMaker #gamedev #indie #indiegames #gamescom2024 #Gamescom
How many hours do you play games per week? 🎮
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Ores can generate even on the tiniest of islands. 🏝️
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Here are the first elements of the settings menu for Star-Factory.⚙️
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Many core mechanics of the game are somewhat implemented.
Time to create a very basic first main menu to add some settings and other stuff. 👍
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Here is the new splashscreen for my factory automation game called Star Factory.
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Here you can see the second power generation building: Wind turbines!⚡️
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I added a temporary building menu, so I can test many different builds at once. 👍
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All production buildings now need power to process their recipes.⚡️
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Here are some power poles that transport the required power to all the different buildings. ⚡️
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