This is the first prototype of the sign editing mechanism. It works!
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This is the first prototype of the sign editing mechanism. It works!
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Here is a little sneak peak of the next feature: Signs with text 🤫
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A small house with a wood roof and glass windows!
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Blocks now have their individual rotation and adjusted texture!
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A first test of the stairs collision system that lifts up the player by one block without needing to jump! 👍
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Infinity-Universe now also features a 3d lighting system. 💡
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Here is the first special block that I'm working on! Stairs!
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I divided the settings menu into multiple submenus for graphics, audio and gameplay related settings.👍
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Textures can now be defined per block face, allowing for more details! 🙂
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You can now select which of the saved worlds you want to load, allowing for multiple parallel world saves. 💾
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You can now select a name for the world save when creating a new one!👍
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Modified regions of the world are automatically loaded in when the player moves near them!
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Here is my first prototype of the world generation which currently generates flat terrain. 👍
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In Infinity-Universe, world changes are automatically saved. So the player can just leave the game and load the world again later on. 💾
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What can't be missing in a 3D block building game? Correct! Placing and removing blocks! ⛏️
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I also already created a settings menu for my game Infinity-Universe, take a look! 👍
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There is one thing that almost every game has: A main menu!
Here is the current version of the main menu for my first 3d game project Infinity-Universe.
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Last week I announced my work on an additional 3d game project. I'll show more of it later but for now, here is the current working title for the project: Infinity-Universe ✨
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Alongside my current game project "Star-Factory", I also started a secret 3d game project that is heavily inspired by Minecraft. ⛏️ Here is a first little sneak peak. 🤫 More to come soon!
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I spent yesterday learning gml in #gamemaker and here's what I have so far! It's a gameboy style 4 directional movement for the player. Day 1 went pretty well!! Any critiques on my code so far?