Grilled Cheese

ExploreLog inSign up
Terms of UsePrivacy PolicyCommunity StandardsHelpGet the app

Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 06:05:14 EDT

Explore

PostsPeople
LatestRanked
@linversearts.bsky.socialSep 23, 2026, 4:44 PM

The basic outline for Baylin's best route is almost complete! The story is set to contain 2 major arcs, as well as 4 big subplots that aid the main plot. There will also likely be more even smaller subplots that I'll be working on when it's time for the detailed outline.
#vndev #darkfantasy

Photo, no descriptionPhoto, no description
@team.hauntedtrumpet.comSep 23, 2026, 1:56 PM

More sneaky peeks at episode 4 of #TheLeftEye for #wishlistwednesday! It’s our most complicated episode so far with more branching and choices but we’re still aiming to release it later this year!

#gamedev #vndev #art #indiedev #steam

@cyborgnekosica.neocities.orgSep 23, 2026, 5:06 AM

Base colors frame assets for #spooktober 2026 #gamejam
The game will be pure visual novels with voice acting

#drawing #wipwednesday #workinprogress #frame #decor #visualnovel #vndev #gameartist

Photo, no descriptionPhoto, no descriptionPhoto, no description
@somnari.itch.ioSep 22, 2026, 10:13 PM

~8 days left for release!~
mary is a bit of a writer! given her hospital stay, she writes short poems on her phone's notepad to pass the time.
sadly, she struggles a lot to write longer stuff.
me too, mary... me too...
#vndev #visualnovel

Photo, no description
@knivves.bsky.socialSep 22, 2026, 8:15 PM

the twinssss #visualnovel #oc #ocsky #vndev #rpgmaker

Photo, no description
@reminiscent64.bsky.socialSep 22, 2026, 7:47 PM

Originally, A King's Genocide would load the last used post processing profile when loading a save by traversing the scene and figuring out what got called last.

A much simpler solution, I would come to find, is just serializing the name of the current post processing file.

#gamedev #vndev

@just-write-studios.itch.ioSep 22, 2026, 7:27 PM

[ #art #digitalart #vndev #indiegamedev #horror ]

for the sake of keeping things painterly, wound up going for 1 background with 8 variants for this location, instead of layering its many pieces in-engine!

though I do still want to release a music track labeled "oversampled modular corpse cave" 😂

Digital art in monochrome at 54% resolution, showing a small section of a dynamic background from a choice-based dark fantasy and horror visual novel. An unfortunate victim of a spider-like demon is wrapped up in webs, with only one hand and his face exposed. A very overstuffed backpack is on the ground a short ways away from the body, also covered in webs. The artist's work station shows a handful of other layers worked on for the variants of this location, whose palette and features will greatly vary based on how the player interacts with the features in the environment.
@meiri.itch.ioSep 22, 2026, 6:06 PM

I did the programming for Angel Offline, a Ren'py chatsim by Wish Hour Games! I was challenged to code a custom vertical phone message system.

The game is really cute and has a pixel art style~ Check it out!

wish-hour.itch.io/angel-offline

#VNDev

@oops-allgirls.bsky.socialSep 22, 2026, 4:27 PM

A background update for our visual novel✨
Some Twilight vibes, anyone?

We’ll be posting our progress in preparation for this year’s #SpooktoberVNjam!

WELCOME TO THE LIMINAL HOTEL
#LiminalHotel #indievn #vndev #wipwednesday
Oops!AllGirls Studio

@marooninkstudio.bsky.socialSep 22, 2026, 3:04 PM

Our game is so human, it hurts ❤️‍🩹

We refuse to use AI, and we've put six straight months into the artwork, writing, and coding

Caitlin, our CG artist, spent 20.7 hours on this CG 😱

And she has 19 of them to draw

So human, it hurts ❤️‍🩹

#vndev #indiedev #indiegame

@meinoskaen.bsky.socialSep 22, 2026, 2:39 PM

Dearly Beloved,

The last recommendation we can give is but the most important: you will face impossible odds, dark conspiracies, madmen and victims. In this twister of emotions and events, above all... We recommend living.

07) Above all, SURVIVE. #BABELOMANIA 🔗👇⭐️ 🔁❤️ #vndev #indiegame

Photo, no description
@sansorganes.hauntedtrumpet.comSep 22, 2026, 12:03 PM

yet another WIP for a (romantic???) CG for #thelefteye! episode 4 has a lot more branching and therefore a heck of a lot of CGs 🫠 #art #vndev

a very rough digital sketch of two men in a loosely implied forest setting. the shorter one is leaning back against a tree, looking surprised, and the taller one is leaning forward with an arm against the tree, he has a serious expression and his holding a flower in his other hand. the whole thing is in pastel colors, pink, lilac, pale blue/green
@jamkataclysms.bsky.socialSep 22, 2026, 8:58 AM

CGs done and submitted for approval!! Yaaaaay!! #vndev #SpooktoberVNJam 🧽 Hazard Crew

Screenshot of 4 illustrations done for Spooktober VN Jam entry Hazard Crew! They are cropped to showcase the characters' expressions.

Tags for feed #JamKatsArt #ZacBytesGames
@yurieureka.bsky.socialSep 22, 2026, 8:02 AM

We're currently sending out review early copies of Exhibition of the Heart to Youtubers and journalists. If you're a content creator and you're interested in yuri and eroge, feel free to send us a dm or email us at [email protected] for a review code.
#vndev #eroge

@reminiscent64.bsky.socialSep 22, 2026, 5:29 AM

You can play the latest build of A King's Genocide on Itch here:
reminiscent-64.itch.io/a-kings-geno...

A King's Genocide is a dark fantasy visual novel about a series of murders in the angel town of Eridu. At the heart of it all is the angel Aracelia.

#gamedev #vndev

@somnari.itch.ioSep 21, 2026, 9:54 PM

~9 days left for release!~
these are the main characters of the story, clover and mary!
they're 17 and 16 years old, respectively, and they're in 💕love💕
they're so in love, their eyes' colors are complementary to each other!
hooray for them!
#vndev #visualnovel

Photo, no descriptionPhoto, no description
@meiri.itch.ioSep 21, 2026, 6:25 PM

RELEASED: Ren'py Gacha System, because there's nothing a visual novel needs more than fictional gambling.

Configurable! Has Pity, multiple banners, a shard shop, a card ticket system, a collection gallery, pull history, and reveal animations!

meiri.itch.io/renpy-gacha-system

#VNDev

@marooninkstudio.bsky.socialSep 21, 2026, 6:21 PM

You might not think a game's title screen can aura farm, but by gum, ours does!

The team (especially Cero!) worked hard to transform our #RenPy default screen…

from this…

… to 🎉✨this!✨🎉

#indiedev #vndev

An old title screen for Nozomu School Daze with a simple menu bar to the left, separated from the key art by a single thin line.
A fancy new title screen for Nozomu School Daze with the key art framed by a wooden arch intertwined with vines and flowers. The buttons along the wall use a fancy font, resting on buttons with gold filigree.
@meinoskaen.bsky.socialSep 21, 2026, 2:52 PM

Dearly Beloved,

The entertainment we've prepared for the guest may at times seem unfair, but rest assured that everything contains a solution. Be not afraid, just trust your wits and that oh so human brain.

06) Think CAREFULLY. #BABELOMANIA 🔗👇⭐️ 🔁❤️ #visualnovel #indiegame #vndev

Photo, no description
@jamkataclysms.bsky.socialSep 21, 2026, 7:22 AM

mfw i check my work time and see spent 13.5 hours on 1 (one) CG 😱 #art #SpooktoberVNJam #vndev

Photo of Ash, the main character of Hazard Crew (in-development chat sim visual novel), with a terrified expression on their face.

Tags for feed: #JamKatsArt #ZacBytesGames
Load more