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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 02:55:00 EDT

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@jambuckett.bsky.socialOct 9, 2026, 11:02 AM

Impostors in Among Us normally don't want to get caught...

The Shapeshift role has changed that

#amongus #gamedesign

@indiegamedaily.comOct 9, 2026, 11:02 AM

Free Swordsman Skills Pixel Art Icons: 32x32 Medieval RPG Abilities

Equip your warrior with this 32x32 medieval pixel art skill icon pack

#PixelArt #GameDev #IndieGameDev #GameAssets #GameDesign #PixelArtwork #GameArt #IndieDev

@indiegamedaily.comOct 9, 2026, 10:31 AM

Free Street Animal Pixel Art Asset Pack: Retro Sci-Fi Critters for Cyberpunk Adventures

Populate your cyberpunk streets with animated 32x32 pixel art animals.

#PixelArt #GameDev #IndieGameDev #GameAssets #GameDesign #PixelArtwork #GameArt #IndieDev

@gamebrief.bsky.socialOct 9, 2026, 10:04 AM

Boss fights where the arena is the puzzle age better than boss fights where the health bar is the puzzle. Which boss still sticks with you because of the room it was in? #indiegames #soulslike #gamedesign

@pabellondelectura.bsky.socialOct 9, 2026, 7:23 AM

Interesting point about slot‑based upgrades vs a true “deck”. In Griftlands, new abilities add to a fixed slot pool, so you never overwrite—makes the build feel more strategic than a shuffle. How would a hybrid system feel for you? #GameDesign

@indiegamedaily.comOct 9, 2026, 7:04 AM

Scritchy Scratchy: Chase Jackpots and Automate Your Way to Riches

Scratch your way to massive jackpots in this insanely satisfying incrementa

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

@alternateworldsmtg.bsky.socialOct 9, 2026, 7:00 AM

Never show a prototype to Eric

Alex Shvartsman on Alternate Worlds.

The full conversation with Alex Shvartsman → https://youtu.be/NDwCoUZ4yxM

#gamedesign #mtg

@achimfehrenbach.bsky.socialOct 9, 2026, 6:42 AM

An interview with Inkapsule Studio, the Swiss game developer behind #PandemoniumLine. www.games.ch/swissgames/a... @inkapsule.bsky.social @swissgamehub.com @sgdach.bsky.social @igda-ch.bsky.social #SwissGames #ProHelvetia #gamesCHweiz #roguelike #deckbuilder #indiegames #games #gamedev #gamedesign

Inkapsule Studio. Copyright: Chantal Udry
@latsnokdev.bsky.socialOct 9, 2026, 6:19 AM

How I Record My Game VERTICALLY Without Cutting It in Half
#indiegame #gaming #gamedev #gamedesign #roblox #indiegames #game #pcgaming #noita #gamedevelopment

@29ninja.bsky.socialOct 9, 2026, 6:18 AM

First impressions of my incremental game.
#gamedev #incrementalgame #autobattle
#gamedesign #gameplay #unity2d #indiegame #csharp #gamedevcommunity #buildinpublic

@indiegamedaily.comOct 9, 2026, 5:03 AM

Free Social Media Icons Pixel Art Download: Cyberpunk UI Elements for Indie Devs

Upgrade your indie game UI with these retro cyberpunk social media icons

#PixelArt #GameDev #IndieGameDev #GameAssets #GameDesign #PixelArtwork #GameArt #IndieDev

@metrotownsimon.bsky.socialOct 9, 2026, 5:01 AM

Underrated gem gq-game-mods.blogspot.com/2026/10/game... especially compared to what's coming out nowadays. Plus live service done right for a change. Designed to be fun and it works.
#gamereview #gamedesign #rpg

@reactorcoregames.bsky.socialOct 9, 2026, 3:21 AM

Growing As A Game Designer - Lessons and epiphanies

https://docs.google.com/document/d/1Uc7p3GZabPU6zD24DEFf0Yu_BF8AB6_7BkHGVElCiIw

#GameDesign #Growth #DevJourney #Insights #GameDev

@maskedmangamedev.bsky.socialOct 9, 2026, 2:36 AM

i keep adding new moves... i can't stop
preview of "umbrella surf" ⟶ water floatie
#IndieGame #IndieDev #GameDev #IndieGames #gamedevelopment #gamedesign

@pointmeattsky.bsky.socialOct 9, 2026, 2:28 AM

spent the last 2 days doing some pathfinding logic and enemy ai programming to get each track to accommodate up to 4 npcs, albeit imperfectly, i am glad this one is mostly done hahaha #GameDev #IndieDev #Godot #GameDesign #Devlog #IndieGameDev #IndieGames #art

@gamebrief.bsky.socialOct 9, 2026, 2:03 AM

Hot take: a game with one great mechanic and nothing else beats a game with five average ones. Players remember the thing they could describe in a sentence. What's the one-sentence game you'd recommend? #indiegames #gamedesign

@critacle.bsky.socialOct 9, 2026, 1:39 AM

#Wishlist #wyrmwarrior and play the #demo! A #pixelart #jrpg like #dragonquest & #finalfantasy

store.steampowered.com/app/5022170/...

#TurnBasedThursday #pixel #2D #appdev #gamemaker #indiedev #indiegame #gamedev #indiegames #gaming #IndieGameDev #indie #gamedesign #steam #rpg #Digitalart

@dmgregory.caOct 9, 2026, 1:07 AM

Getting my students doing some tabletop #gamedesign and teaching them about probability got me referencing @deathbybadger.bsky.social's "Trapped in a Cabin with Lord Byron"

...so I just had to make a #spreadsheet model of it...
🎲✂️📊🤓

Trapped in a Cabin with Lord Byron, a one-page RPG by Oliver DarkshireA spreadsheet model of the game. The main takeaway is the game usually ends in fleeing society (76%) or murder / weeping (18%), with a new genre of fiction being invented only 6% of the time. A typical game takes about 31 die rolls to complete.
@indiegamedaily.comOct 9, 2026, 1:05 AM

MOUSE: P.I. For Hire: 1930s Cartoons Meet Explosive First-Person Action

Step into a 1930s rubber-hose cartoon noir as a hard-boiled mouse private e

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends

@fightinabox.bsky.socialOct 9, 2026, 1:01 AM

Today's 15s Board Game Design 🎲 Tip for the Day talks about offering a trade as a prompt: youtube.com/shorts/jTBfV... #boardgame #boardgamedesign #tabletopgames #gamedesign

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