Bit of a cheat, but I'm re-using a load of the stalactite code from the ice levels to do an alien tentacle drop on the, umm, alien levels. Same thing, different look. I know it's cheaty, but I like it😅(And an obstacle for almost free!)

Bit of a cheat, but I'm re-using a load of the stalactite code from the ice levels to do an alien tentacle drop on the, umm, alien levels. Same thing, different look. I know it's cheaty, but I like it😅(And an obstacle for almost free!)
A new retro gaming blog website called “Sprite Fountain” did a little article/interview about Space Pizza, please check it out :)
NextDAAD v0.11.1 authroing kit now comes in a Linux flavour too (see releases section down the bottom), complete with all buid/conversion scripts and the VidTune GUI. Also includes bug fixes for DOALL and where streamed AY music wouldn't restore immediately after an AY sound effect.
PASTA/80 can now run its own units tests automatically. Simply invoke pasta80 --zxnext --tests, and it will compile all suites for the Next, launch and terminate emulators, and collect results. In the meantime, grab a coffee. 🙂 #pascal #cpm #zxspectrum #zxspectrumnext #agonlight #retrocomputing
#ZXSpectrumNext NextDAAD v0.11.0 new features include custom parser cursors, improved keyboard-matrix handler with type ahead, faster game builds, externs can read/drive the parser, new externs for player name input and parser transcripts (for creating walkthroughs), plus numerous bug fixes & more.
Here's a new CSpect plugin that grabs output going to the printer channel and writes it to the console or to a file. It can be used for debugging purposes or simply because you always wanted to LLIST the BASIC programs you wrote in the emulator.
Wee Knight debe escapar del castillo encantado recogiendo monedas de oro y esquivando a los mortíferos habitantes del castillo mientras avanza.
No te pierdas este Castle Escape para #ZXSpectrumNext que puedes descargar desde iratahack.itch.io/castle-escap... 👍😀🕹️ #retrogaming #zxspectrum #videojuego
Quick video of the new Alien theme in game, I'm pleased with it!
8 more levels to build for spacepizza.co.uk then loads more play testing! Still feeling positive about it all 😊
Now you can play Rocquetball right in the browser, using a custom #ZxSpectrumNext emulator:
https://virtualvision.group/rocquetball/
(there are also numerous additions to the game, new modes, new backgrounds by Grongy, in-game music by Pator, powerups etc etc).
Now you can play Rocquetball right in the browser, using a custom #ZxSpectrumNext emulator:
virtualvision.group/rocquetball/
(there are also numerous additions to the game, new modes, backgrounds, music, powerups etc etc).
Actually, really liking the new alien theme for spacepizza.co.uk so far! Started a 2nd alien level this evening too. I just hope people play through enough of the game when released to see them 😅
Chatting with another dev today inspired me to add a new theme to spacepizza.co.uk to keep things looking fresh. I've been pixelling away at an "Alien" theme, and it'll fit perfectly between the labs and the boss level! Work to do, but so far I am quite pleased with it!
NextDither v1.2.0 new features for converting true colour images to #ZXSpectrumNext graphics include hue fidelity and chroma damping, increasing accuracy when working with the Next's limited colour palette. Greys stay grey, and a faint cast keeps its hue instead of breaking into tinted noise.
I came across a video by TJ Ferreira in a Speccy Next FB group and instantly loved his happy-go-lucky personality. I asked if he'd give a preview build of Space Pizza a go, and he said yes!
FantASM 2.1.0 released. !virtual assembles a block for an address it is not placed at, ALIGN pads to a boundary, and an experimental object format brings ar and link. Three breaking changes.
An updated demo game for NextDAAD on the #ZXSpectrumNext running on the v0.10.0 interpreter is available. New features demonstrated include location graphics animation using hardware sprites, realtime clock queries, and a multi-level hint book.
I had some stickers made up which I'll be putting in each physical copy of spacepizza.co.uk when it ships. Nothing Earth shatteringly exciting BUT makes me smile :)
If anyone wants to beta-test and influence the development of this #ZxSpectrumNext game, or simply have fun playing it, you can download its NEX file from https://virtualvision.group/rocquetball
It is a 2 vs 2 (can be also 1 vs 1 or even 1 vs 2) […]
If anyone wants to beta-test and influence the development of this #ZxSpectrumNext game, or simply have fun playing it, you can download its NEX file from virtualvision.group/rocquetball
#SpacePizza by @garypinkett.bsky.social coming soon from @atomicwindmill.com. A pizza delivering maze traversing, thrusting adventure for the #ZXSpectrumNext