🧩 Swell
#generative #abstract #webgl #interactive #animated #opart #stripes #otter
By: Scuni
https://objkt.com/tokens/KT1KcoDDMqU3Z3dPeG1M3TE3hHRp52xcjDCh/20

Bug fixing, the fun way.
Claude lines up the problem spots on the sat nav and I drive to each one. The map has self-reporting built in, so any player can flag an issue where they hit it.
Zippy Town by @gateian.bsky.social: a toy city with live traffic, baked day/night lighting and a scroll-driven camera, in three.js. It started as an Android live wallpaper in a WebView, then moved to Filament. #threejs #webgl #gamedev
Built a browser-native WebGL canvas tool for artists who can't run GPU setups local.
PurelYou (becomepurelyou.com) applies spatial noise against AI scraping in ~3s on mobile or laptops zero local installs.
try 1 free credit after sign-up to test your art.
#ArtProtect #DigitalArt #ArtistRights #WebGL
eventually this feels like a nice way to do progression and then also helps solo players do some of the harder objectives without needing to do coop necessarily.
Wave Racer updated! Built with pure JavaScript and WebGL for instant browser loading and multiplayer speedboat drifts.
Wave Racer güncellendi! Saf JavaScript ve WebGL ile sıfır gecikmeli açılan oyunda drift atıp arkadaşlarınızla yarışın.
Our October cables release just landed on live cables.gl! Check out the changelog here: cables.gl/changelog, and join the meetup today for all the details. #cablesgl #CreativeCoding #VisualProgramming #GenerativeArt #WebGL
Samuel Honigstein's portfolio is a WebGPU cyberpunk city you walk through in first person, holding 120+ FPS. The steal: it never lists skills. It just is the proof. #portfolio #webdesign #webgl
Do not work on UI or motion this is a proto,
Do not work on UI or motion this is a proto,
Do not work on UI or motion this is a proto,
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You have an idea, not a WebGL team. Connect Claude to 3dCMS once, then just tell it what you want: it builds the 3D site, takes your notes, checks it on mobile and publishes.
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Frida Blind Cats by leoselva: cables.gl/p/UJdfUt #cube #cubes #cablesgl #CreativeCoding #VisualProgramming #GenerativeArt #WebGL
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Three visitors, and one was you. Get your website off the page: thirty seconds on what 3dCMS does to a flat site, and the robots still read every word.
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Swapping regular JS arrays for a single pre-allocated Float32Array for the canvas transform matrix cut down GC pauses by ~40% during rapid zooming.
Small change, but at 60fps, avoiding transient allocations between rAF frames is the whole ballgame.
Squishy LAB
dev.to/danielecangi...
@dev.to #interactve-playground #webgl #hf26challenge #
devchallenge #squishy @jellycubes.bsky.social
The map keeps growing across London. All of it driveable, all of it raceable.
Custom controls in, and mobile controls too - that one came from a comment on LinkedIn.
#buildinpublic #Claude #gamedev #mobilegaming #webgl #londongame
New update to the browser version of my new game is now available on itch!
ichbinhamma.itch.io/dwarves-idle...
Also, over 1000 players have already joined the playtest on Steam!
store.steampowered.com/app/4175710/...
🙏Thank you so much!