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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@jettelly.bsky.socialOct 11, 2026, 12:03 PM

Have an effect in mind for your Godot game? ✨ Our shader and VFX books can help you build it ➡️ jettelly.com/bundles/godo...

#godot #gamedev #vfx #indiedev

@eigenwereldnl.bsky.socialOct 11, 2026, 10:45 AM

VFX Artists React to Bad & Great CGi 246 ft. Hal Hickel eigenwereld.nl/nieuws.php?i... #vfx #cgi #corridordigital

@jettelly.bsky.socialOct 11, 2026, 10:01 AM

ninetailedoctopus is building this large-scale weather system in Godot. ⛈️ It’s still a WIP, but look at that sky!

More: www.reddit.com/r/godot/comm...

Into Godot shaders and VFX? This might help
jettelly.com/bundles/godo...

#godot #gamedev #vfx #indiedev

@blockreeldao.bsky.socialOct 11, 2026, 9:08 AM

Implementing Practical VFX on Constrained Budgets: The phrase "visual effects" often conjures images of nine-figure tentpoles, vast render farms, and teams of hundreds. But the reality for most productions exists far from that stratosphere. For independent… #VFX #PracticalEffects #IndependentFilm

@jettelly.bsky.socialOct 11, 2026, 8:01 AM

SmallIndieDev was told Godot couldn’t handle 3D. One year later, this is Palimpsest, made solo with Godot and Blender. ✨

More: www.reddit.com/r/godot/comm...

#godot #gamedev #indiedev #vfx

@alienmax.bsky.socialOct 11, 2026, 7:23 AM

Sunday. Waking up in a game dev bubble, I don't have electricity, so instant coffee and brain training with Unreal Engine. Part three - disk progress bar with tick marks. I think the next version will be a twisted sci-fi take. #gamedev #UnrealEngine #vfx #indiedev

@alienmax.bsky.socialOct 11, 2026, 7:07 AM

All this in my secret archive of examples that I share here. This archive already contains over 200 Unreal Engine examples and over 140 shaders training. #gamedev #indiedev #vfx

www.youtube.com/watch?v=Gzul...

@jettelly.bsky.socialOct 11, 2026, 6:01 AM

Want to make effects like these in Unity? ✨ Get all three of our shader books together in the Unity Shaders Complete Bundle.

jettelly.com/bundles/unit...

#unity3d #vfx #gamedev #technicalart

@blockreeldao.bsky.socialOct 11, 2026, 3:12 AM

ZEISS Unveils CinCraft LensCore for Nuke: Ray-Traced Cinema Lens Optics for Digital Compositing: The pursuit of photorealism in visual effects often hinges on the minutiae, particularly how light interacts with and passes through optical systems. Generic defocus and blur… #ZEISS #CinCraft #VFX

@omkarpokale25.bsky.socialOct 11, 2026, 1:53 AM

Basic Blueprint Practice in Unreal Engine - Dev Log 04 🎮 #UnrealEngine #EnvironmentArt #GameArt #3DArt #LevelDesign #VFX #GameDevelopment #Blueprint

@omkarpokale25.bsky.socialOct 11, 2026, 1:53 AM

Final Unreal Engine Environment A1 - Dev Log 04 🎮 #UnrealEngine #EnvironmentArt #GameArt #3DArt #LevelDesign #VFX #GameDevelopment #3d

@buddles.bsky.socialOct 11, 2026, 1:04 AM

Generic AI video hallucinates camera heights, breaking the math of depth perception and triggering spatial dread. Here is why NeuraScene enforces strict Height in the Visual Field (HVF) metrics to command the eye. #Cinematography #VFX

@vfxapprentice.bsky.socialOct 11, 2026, 12:36 AM

Spatial Rupture by Charlie Ekström
Made with Photoshop, After Effects, Unreal Engine, and Substance Designer
www.artstation.com/artwork/EazkNv
#VFX #TechArt #UnrealEngine

@blockreeldao.bsky.socialOct 11, 2026, 12:14 AM

The Un-Automated Workflow: Jeremy Shattuck's 'Post Assist' and the Return to Practical Tools: The post-production landscape, particularly over the last two years, has been dominated by a singular narrative: artificial intelligence. Every vendor, every platform,… #PostProduction #VFX #JeremyShattuck

@blockreeldao.bsky.socialOct 10, 2026, 6:20 PM

VFX Pull Lists: How to Create Pulls That Vendors Can Actually Use: The seamless integration of visual effects into a film relies heavily on precise communication and meticulous preparation from the editorial department. A critical, yet often underestimated, step… #VFX #VisualEffects #FilmProduction

@jettelly.bsky.socialOct 10, 2026, 6:01 PM

The foam in Emil’s Godot ocean builds up with each wave, then fades as the water spreads out again. 🌊

Read the breakdown:
jettelly.com/blog/making-...

#godot #vfx #gamedev #technicalart

@paulchambers3d.bsky.socialOct 10, 2026, 5:57 PM

The #NYCC teaser trailer is here for the #Vikings spin-off series, "Bloodaxe", featuring #VFX from the talented band of warriors at Mavericks. Can't wait for more!

www.youtube.com/watch?v=nT8M...

@astrariumdigital.bsky.socialOct 10, 2026, 5:00 PM

👾 There's plenty of interesting enemies that the Penglai Corporation will throw at you!

#Wishlist 天工骇客 Shadow Hacker on #Steam, and #play the amazing #demo now!

#screenshotsaturday #indie #game #pc #beatemup #stylized #vfx #art

@goopydoopydoo.bsky.socialOct 10, 2026, 3:29 PM

I was up until 2am video editing last night and it was a blast. I love video editing

#vfx #videoeditor #davinciresolve

@artofvfx.bsky.socialOct 10, 2026, 3:00 PM

From Spider-Man to post-apocalyptic Denver, dragons and zombies! #VFX interviews on #SpiderManBrandNewDay and #TheDogStars, plus breakdowns from #RodeoFX and @framestore.bsky.social for #HouseOfTheDragon and #TheWalkingDeadDeadCity! https://www.artofvfx.com/weekend-spotlight-october-10th-2026/

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