Have an effect in mind for your Godot game? ✨ Our shader and VFX books can help you build it ➡️ jettelly.com/bundles/godo...

Have an effect in mind for your Godot game? ✨ Our shader and VFX books can help you build it ➡️ jettelly.com/bundles/godo...
VFX Artists React to Bad & Great CGi 246 ft. Hal Hickel eigenwereld.nl/nieuws.php?i... #vfx #cgi #corridordigital
ninetailedoctopus is building this large-scale weather system in Godot. ⛈️ It’s still a WIP, but look at that sky!
More: www.reddit.com/r/godot/comm...
Into Godot shaders and VFX? This might help
jettelly.com/bundles/godo...
Implementing Practical VFX on Constrained Budgets: The phrase "visual effects" often conjures images of nine-figure tentpoles, vast render farms, and teams of hundreds. But the reality for most productions exists far from that stratosphere. For independent… #VFX #PracticalEffects #IndependentFilm
SmallIndieDev was told Godot couldn’t handle 3D. One year later, this is Palimpsest, made solo with Godot and Blender. ✨
Sunday. Waking up in a game dev bubble, I don't have electricity, so instant coffee and brain training with Unreal Engine. Part three - disk progress bar with tick marks. I think the next version will be a twisted sci-fi take. #gamedev #UnrealEngine #vfx #indiedev
Want to make effects like these in Unity? ✨ Get all three of our shader books together in the Unity Shaders Complete Bundle.
Basic Blueprint Practice in Unreal Engine - Dev Log 04 🎮 #UnrealEngine #EnvironmentArt #GameArt #3DArt #LevelDesign #VFX #GameDevelopment #Blueprint
Final Unreal Engine Environment A1 - Dev Log 04 🎮 #UnrealEngine #EnvironmentArt #GameArt #3DArt #LevelDesign #VFX #GameDevelopment #3d
Generic AI video hallucinates camera heights, breaking the math of depth perception and triggering spatial dread. Here is why NeuraScene enforces strict Height in the Visual Field (HVF) metrics to command the eye. #Cinematography #VFX
Spatial Rupture by Charlie Ekström
Made with Photoshop, After Effects, Unreal Engine, and Substance Designer
www.artstation.com/artwork/EazkNv
#VFX #TechArt #UnrealEngine
The Un-Automated Workflow: Jeremy Shattuck's 'Post Assist' and the Return to Practical Tools: The post-production landscape, particularly over the last two years, has been dominated by a singular narrative: artificial intelligence. Every vendor, every platform,… #PostProduction #VFX #JeremyShattuck
VFX Pull Lists: How to Create Pulls That Vendors Can Actually Use: The seamless integration of visual effects into a film relies heavily on precise communication and meticulous preparation from the editorial department. A critical, yet often underestimated, step… #VFX #VisualEffects #FilmProduction
The foam in Emil’s Godot ocean builds up with each wave, then fades as the water spreads out again. 🌊
Read the breakdown:
jettelly.com/blog/making-...
I was up until 2am video editing last night and it was a blast. I love video editing
From Spider-Man to post-apocalyptic Denver, dragons and zombies! #VFX interviews on #SpiderManBrandNewDay and #TheDogStars, plus breakdowns from #RodeoFX and @framestore.bsky.social for #HouseOfTheDragon and #TheWalkingDeadDeadCity! https://www.artofvfx.com/weekend-spotlight-october-10th-2026/