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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-12 04:31:30 EDT

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@soundole.bsky.socialSep 25, 2026, 5:27 PM

I've spritzed up the graphics a bit, and added sound effects. It's still only at 943 compressed bytes, so I might try to make a version that fits into 1k uncompressed, as a challenge!
#PICO8 #pico1k

@soundole.bsky.socialSep 25, 2026, 3:10 PM

Back to work on this! I think I have to leave the (very basic) AI as it is; I had an idea for it to seek out groups of 3 as well as 4, but I ended up with inelegant execution which didn't actually work. So I think I'll just polish this up!
#PICO8 #pico1k

@lexaloffle.bsky.socialSep 24, 2026, 2:41 PM

BBS Blog Post: Digable Planetoids

// how to fit a planetoid procgen game into 1024 bytes for #pico1k (gif shows a slowed down version) + bonus Lexaloffle news at the end.

www.lexaloffle.com/bbs/?tid=159...

Play from #pico8 > LOAD #DIGABLE_PLANETOIDS

@lexaloffle.bsky.socialSep 24, 2026, 9:29 AM

⭐🪐⭐ NEW RELEASE: Digable Planetoids ⭐🪐⭐

A procgen planetoid digger in 1024 bytes for #pico1k

Play Online: zep.itch.io/digable-plan...
Or from #pico8: LOAD #DIGABLE_PLANETOIDS

(BBS dev post coming soon!)

@mazmystic.bsky.socialSep 24, 2026, 8:19 AM

Well, I don't think I have time for a full game or demo for #pico1k, but I made a little procedural art sketch :)

@retrofuntech.bsky.socialSep 24, 2026, 2:52 AM

Calling all #PICO-8 #devs! If you would like your #game featured on the PICO-8 #Gaming #Fun #Livestream, send me a DM/email.
#indiegames #gamedev #videogames #8bit #arcade #demake #cozygaming #pico8 #shmup #rpg #pixelart #lexaloffle #dailycarts #gamejam #demoscene #Pico1k #pico-8 #retro #LOWREZJAM

@managore.bsky.socialSep 23, 2026, 1:02 PM

proudly presenting THRORBS, a small arcade game made for the #pico1k jam about having a little bit, but not too much

managore.itch.io/throrbs (web)

@liquidream.bsky.socialSep 22, 2026, 5:56 PM

Only 1 week left of #Pico1k jam! ⌛
🌐 itch.io/jam/pico-1k-2026
So far...
👥 116 Joined
💾 48 Entries
itch.io/jam/pico-1k-...
You still have 1 week left to create:
🕹️ Games, 📺 Demos & 🛠️ Tools
in #Pico8 (or #Picotron) using ≤ 1KB of 🗜️ code
#GameJam #Demoscene #Sizecoding

@daviddurham.bsky.socialSep 22, 2026, 11:41 AM

Finally found some time to finish and submit my #pico1k game #pico8 daviddurham.itch.io/hort

@lexaloffle.bsky.socialSep 21, 2026, 5:03 PM

more planet generation for #pico1k #pico8

@glebv.bsky.socialSep 21, 2026, 2:59 PM

Since 2021, #js13k has grown into five games, each within 13 KB: Space Arcade, Enchanted Dungeon, XIII Floor, Catapoolt and UNxR.

Along the way: Miniracers, a 64×64 px PICO-8 racer for #LOWREZJAM.

Latest: SUPAPONG - PONG × SUPERHOT in less than 1 KB for #pico1k.

So far ↓

@glebv.bsky.socialSep 20, 2026, 10:20 PM

My new game, SUPAPONG 🏓

PONG meets SUPERHOT - time moves only when you move.

843 compressed bytes, made for the PICO-1K Jam 2026 ✨

Play now:
glebv.itch.io/supapong

#pico8 #pico1k #sizecoding #gamedev #indiedev #indiegames

@soundole.bsky.socialSep 20, 2026, 4:57 PM

It's still over 1k, but the code is still documented; there's loads of stuff to cut out to trim it down, even before structural optimisations. I think I'll be able to squeeze a few presentation niceties into the finished game.
(video rip is a little busted but it's smooth in-person!)
#PICO8 #pico1k

@soundole.bsky.socialSep 20, 2026, 4:32 PM

The AI is implemented! It even blindsided me once during testing😅
#PICO8 #pico1k

A screen of Connect Four in PICO 8 showing a victory by the computer-controlled player.
@lexaloffle.bsky.socialSep 20, 2026, 12:59 PM

fly into space for a new planet seed
#pico8 #pico1k

@soundole.bsky.socialSep 19, 2026, 5:33 PM

I got win-state detection going! That '8' in the corner shows that colour 8 (red) has a winning line.
#PICO8 #pico1k

A Connect Four board in PICO-8.
@soundole.bsky.socialSep 19, 2026, 4:53 PM

I'm starting to put a little something together for the #pico1k jam! I thought it would be a fun challenge to make a playable single-player version of Connect Four in 1k, but I'm not sure if it's possible yet (if not, I can default to 2 player only!)

@lexaloffle.bsky.socialSep 19, 2026, 9:54 AM

blast wisely
#pico8 #pico1k

@benjaminsoule.bsky.socialSep 19, 2026, 8:58 AM

I made a game for #pico1k !
Just click to jump on a lilypad, but time it well! :)
you play here : benjamin-soul.itch.io/lily-leap
#gamedev #pico8

@toaster-games.bsky.socialSep 18, 2026, 6:10 PM

I submitted a small game for #pico1k jam! Had to cut a lot from the initial implementation, but still pretty pleased with how it came out and fun doing #pico8 development once in a while! Play it on itch: toastergames.itch.io/escape-rope-1k