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Version devBuilt at: 2026-10-11 02:37:10 EDT

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@frankforce.bsky.socialSep 18, 2026, 1:42 AM

i wrote a short blog post about my js13k games. working on a longer one that explains more technical details about how i made sp13ktra.

frankforce.com/i-made-4-gam... #js13k

@frankforce.bsky.socialSep 17, 2026, 6:30 AM

here's a top down view of all 8 tracks in SP13KTRA 🌈

every track is built procedurally, the full 3D road with banked turns, hills and crossovers, and all the scenery. each one has its own theme, palette, and building shapes.

and the whole game fits in 13 kilobytes! #js13k

@hogia.bsky.socialSep 16, 2026, 7:55 PM

I would appreciate feedback for this one to make the director's cut better. If you have a github account and you enjoy playing it please leave a feedback.

#js #gamedev #webgl #js13k #game #minigame

@frankforce.bsky.socialSep 16, 2026, 6:40 PM

full soundtrack for my 13k game SP13KTRA is up on soundcloud

soundcloud.com/user-2986066...

the mp3 is about 400x bigger then the game itself! πŸ€” #js13k

@hogia.bsky.socialSep 16, 2026, 1:29 PM

Check out Unicorn Dream, my entry for @js13kGames
2026!

#js13k #gamedev #js

js13kgames.com/2026/games/u...

@glebv.bsky.socialSep 16, 2026, 11:52 AM

Meet UNxR πŸ¦„πŸŒˆ - my @js13kGames 2026 β€œUnicorns & Rainbows” entry.

13KB. 99 levels. 16 arenas. 5 enemy types, each with unique behavior - Tempest Γ— rhythm game crossover.

Miss the beat, lose your turn!

Play & vote πŸ‘‡
js13kgames.com/2026/games/u...

#js13k #gamedev #indiedev #indiegame

@frankforce.bsky.socialSep 16, 2026, 2:51 AM

My new game SP13KTRA is out! 🌈

8 racers, 8 tracks, 8 songs, real 3D, and it all fits in 13K.

Play in your browser on desktop or phone: mouse, keyboard, gamepad or touch.

@newgrounds.com @wavedash.com @itch.io @github.com #js13k #gamedev

@frankforce.bsky.socialSep 15, 2026, 7:02 PM

here's the magic trick behind how I fit 8 music tracks in my #js13k game SP13KTRA. πŸŒˆπŸš€

every song is defined by a single number. 😯

the random generator uses 26 dice rolls per track for its parameters. i used AI to make this music bench to find a good seed to fit each level.

@frankforce.bsky.socialSep 14, 2026, 8:55 PM

SP13KTRA πŸŸ₯🟧🟨🟩🟦πŸŸͺ #js13k
www.dwitter.net/d/36289

with(x)for(i=c.width|=c.style.filter='invert(',textAlign='center',globalCompositeOperation='xor',font='85em impact';i--;fillText('KTRASP13'[i%8],(i-3-t)*500,1080))fillStyle=`hsl(${i*45},99%,50%`

@cutoutstudios.comSep 14, 2026, 7:27 PM

Very proud to announce you can now rate our game on the #JS13K website - js13kgames.com/2026/games/m...

Play and rate some of the other entries while you're there. Everything is very impressive.

@aurium.bsky.socialSep 14, 2026, 7:26 PM

My entry for this year's #JS13K

This year I made a children's book where the levels are the book's chapters, and you play through the story of a rhinoceros that shoots a rainbow out of its butt.

js13kgames.com/2026/games/r...
#gamedev

@eoinmcgrath.comSep 14, 2026, 6:46 PM

Just about managed to finish sth for #js13k
Fun times! #gamedev #littlejs

πŸ¦„ Play it here: js13kgames.com/2026/games/g...

@frankforce.bsky.socialSep 14, 2026, 6:05 PM

This year JS13K had 317 entries, smashing the previous record! Congrats to @end3r.bsky.social and everyone who submitted. πŸŽ‰

It was also the biggest year yet for ZzFX, with 65 entries using it, 51 using ZzFXM, and 8 games made with LittleJS Engine. πŸ˜„πŸ‘ #js13k

@end3r.bsky.socialSep 14, 2026, 5:03 PM

Now that we accepted all 317 #js13k 2026 entries, it's time to VOTE and pick the best games this year! πŸŽ‰

js13kgames.com/2026/blog/vo...

Have fun! πŸ¦„πŸŒˆ

#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf #JavaScript #HTML5

@glebv.bsky.socialSep 14, 2026, 3:17 PM

Spotted Cathy de Monchaux’s famous Unicorn at Palais de Tokyo in Paris πŸ¦„

Meanwhile, I was there making my game UNxR for the #js13k contest with a very similar theme: β€œUnicorns and Rainbows.” 🌈

js13kgames.com/2026/games/u...

Check it out!

@frankforce.bsky.socialSep 13, 2026, 9:38 PM

My new game SP13KTRA is an anti-gravity racer inspired by F-Zero and Wipeout! 🏎️🌈

The whole game fits in just 13 kilobytes, including the art, music, engine, and rendering. πŸ‘€

Play it right in your browser! #js13k #gamedev

js13kgames.com/2026/games/s...

1
@end3r.bsky.socialSep 13, 2026, 9:37 PM

Issue #662 of Gamedev.js Weekly newsletter about seven terabytes of terrain, 300+ js13kGames entries, and Opusfived is out - go check it!

gamedevjsweekly.com/662

#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter #js13k

@talesfromuranus.bsky.socialSep 13, 2026, 8:06 PM

Finished my first JS13k entry this year with Queenie's Playland js13kgames.com/2026/games/q...

While the game ended up much simpler than planned, it really was a blast!

#picoCAD2 #js13k

@yabadaba.bsky.socialSep 13, 2026, 5:38 PM

This year JS13K submission is here: js13kgames.com/2026/games/r...
#js13k #game #unicorn #rainbow

@end3r.bsky.socialSep 13, 2026, 5:01 PM

We've received more than 300 #js13k entries this year, which is a record since the very beginning in 2012!

js13kgames.com/2026/games

We're still helping fix some issues with submissions, and the voting will begin tomorrow, as planned!

#gamedevjs #gamedev #gamejam #indiedev #indiegames #codegolf

all js13kGames 2026 entries
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