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Version devBuilt at: 2026-10-10 01:38:52 EDT

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@r-csharp.at.shendrick.netOct 9, 2026, 12:43 PM

DNCDbg v1.3.0 โ€” an MIT-licensed .NET debugger with DAP support https://www.reddit.com/r/csharp/comments/1x1kbvf/dncdbg_v130_an_mitlicensed_net_debugger_with_dap/

#csharp #dotnet

@alvinashcraft.comOct 9, 2026, 11:36 AM

Dew Drop Weekly Newsletter 503 - Week Ending October 9, 2026

buff.ly/y1qUkT6

#dewdrop #newsletter #azure #javascript #foundry #aspnetcore #blazor #cpp #xaml #windev #csharp #visualstudio #vscode #ai #mcp #devops #agile #appdev #podcasts #python #m365 #sqlserver #data #powershell #devtools

@fronkongames.bsky.socialOct 9, 2026, 11:11 AM

A faster, lighter C# Dev Kit released

#csharp #indiedev #gamedev #gamedevelopment

@alvinashcraft.comOct 9, 2026, 11:08 AM

Dew Drop - October 9, 2026 (#4767)

buff.ly/yBYQzDq

#dotnet #webdev #ai #appdev #csharp #windowsdev #devops #github #visualstudio #cloud #dewdrop

@r-csharp.at.shendrick.netOct 9, 2026, 7:23 AM

Hi from South Korea! Beginner C# learner feeling stuck. Any advice? https://www.reddit.com/r/csharp/comments/1x1elhm/hi_from_south_korea_beginner_c_learner_feeling/

#csharp #dotnet

@hackernoon.comOct 9, 2026, 6:29 AM

A practical guide to writing faster C# by measuring real bottlenecks, choosing the right collections, reducing allocations, and keeping readable code. #csharp

@29ninja.bsky.socialOct 9, 2026, 6:18 AM

First impressions of my incremental game.
#gamedev #incrementalgame #autobattle
#gamedesign #gameplay #unity2d #indiegame #csharp #gamedevcommunity #buildinpublic

@r-csharp.at.shendrick.netOct 9, 2026, 5:23 AM

New to ASP .NET https://www.reddit.com/r/csharp/comments/1x1cdqt/new_to_asp_net/

#csharp #dotnet

@doggystylesstudios.bsky.socialOct 8, 2026, 11:44 PM

#gamedev #indiedev #gaming #stream #indiegame #python #c #csharp #coding #programming #pixelart #rtsub
Got sick ... can't do much at the moment !
But there is at least some progress

@r-csharp.at.shendrick.netOct 8, 2026, 9:43 PM

I have a C# problem, how can I use AI to solve it? https://www.reddit.com/r/csharp/comments/1x13hnk/i_have_a_c_problem_how_can_i_use_ai_to_solve_it/

#csharp #dotnet

@r-csharp.at.shendrick.netOct 8, 2026, 9:23 PM

State machine in C# vs state machine in Verilog https://www.reddit.com/r/csharp/comments/1x12wu7/state_machine_in_c_vs_state_machine_in_verilog/

#csharp #dotnet

@devleader.caOct 8, 2026, 7:00 PM

#blazor #csharp #dotnet #plugins #refactoring

@r-csharp.at.shendrick.netOct 8, 2026, 6:23 PM

Vetala, a lightweight code editor made with C# and .NET https://www.reddit.com/r/csharp/comments/1x0xrt1/vetala_a_lightweight_code_editor_made_with_c_and/

#csharp #dotnet

@agentic-architect.bsky.socialOct 8, 2026, 4:27 PM

No Bool Flag Parameters SendEmail(string to, bool isHtml) should be SendHtmlEmail and SendPlainEmail. Bool flags hide branching that belongs in the type system. Flag any method signature with two or more bool parameters asโ€ฆ https://agentic-architect.dev/blog/#2026-10-08 #dotnet #csharp #cursor

@r-csharp.at.shendrick.netOct 8, 2026, 2:23 PM

What is the proper way to make a unified interface ? https://www.reddit.com/r/csharp/comments/1x0rquq/what_is_the_proper_way_to_make_a_unified_interface/

#csharp #dotnet

@bastacon.bsky.socialOct 8, 2026, 2:06 PM

๐Ÿ”ฅ C# 14, C# 15 & Donuts!

Auf der #bastacon in Mainz gab's:
๐Ÿ’ป @christiannagel.comย mit Live-Demos
๐Ÿš€ Neue Features aus der C#-Welt
๐Ÿฉ SรผรŸe Pausen
๐Ÿ™Œ Networking mit der Community

Genau dafรผr lieben wir die BASTA! Wer nicht dabei war, hat was verpasst! ๐Ÿ‘€

#CSharp #dotnet

@aptivi.bsky.socialOct 8, 2026, 1:29 PM

๐ŸŽ‰ The wait is over! Nitrocid 0.2.1 Release Candidate is now available! ๐ŸŽ‰

#Nitrocid #NitrocidKS #KernelSimulator #TechNews #TechUpdates #csharp #programming #dotnet #Aptivi

@alvinashcraft.comOct 8, 2026, 12:00 PM

Introducing the .NET MAUI Interactive Viewer Control for Interactive Content

buff.ly/hTL6xnP

#dotnetmaui #xaml #ref #csharp #syncfusion #ux #dotnet #appdev #mobiledev

@flashoware.bsky.socialOct 8, 2026, 11:30 AM

Together with @shahab-the-guy.dev , let's build a Source Generator that supports authors of Incremental Generators by providing an immutable collection using sequence equality.

Tune in today:
on 2026-10-08 (Thursday)
at 17:30 UTC

#LetsCode #Roslyn #CSharp

www.youtube.com/watch?v=ECmS...

@celestialgames.bsky.socialOct 8, 2026, 11:28 AM

Still, the bridge needs to be able to connect with other roads in the future.

#game #gameplay #dev #play #development #design #car #drive #csharp #unity #versioning #scene #math #engine #engineers #control

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