Divided the settings into categories and added some new Camera behaviour toggles.
(using placeholder icons for now)
Feels like i'm missing some settings but I can't quite say exactly which, I'm open to suggestions! ⤵️💬

Divided the settings into categories and added some new Camera behaviour toggles.
(using placeholder icons for now)
Feels like i'm missing some settings but I can't quite say exactly which, I'm open to suggestions! ⤵️💬
I've released a new mobile game, Bluelife!
It's a fast-paced diving adventure title that has been 7 years in the making :-)
It's made with #Construct3, which got me into game development!
🎉BUG-Studio turns 13!🐞🎮
13 years of games, memories, sleepless nights and, of course, bugs!
Thank you for being with us all these years.❤️
Here’s to many more games and bugs!🚀🐞
Since SAGE '26 is finished, I updated Sputnik Journey on Itch io and Newgrounds now too.
Version 0.4 available now!
gena-sealov.itch.io/sputnik-jour...
Added most of the sounds and music for the Halfmoon boss fight. Also worked on the general polish.
Meet one of the new heroes from my upcoming game, Donuts ’n’ Justice 2: Time Patrol! 🍩🚔 #WIP
It's better now.
#pixelart #gamedev #ドット絵 #IndieGameDev #construct3 #indiegames #indiedev
A while back I scanned some of my brother's watercolor art and we made this prototype. Hoping to come back to it after I finish Third Shift Below.
This will be used with a mask and a highlight layer to animate a gentle breeze.
#gamedevelopment #indiegame #indiedev #gameart #art #construct3
Big update 0.4 for "Sputnik Journey"
&
"Sputnitsa Dress Up 2" again
Available on @sagexpo.org now!
sonicfangameshq.com/forums/showc...
I made the Bear Ears headwear match the player's chosen colour so now you can lowkey be Golden Freddy 🐻 #epic
#TheIndustrialClamp #GameDev #IndieDev #Construct3 #PixelArt
More Halfmoon.
Added the ability to knock out the health fruit from the boss to prevent their healing and using it yourself. Also added a cool final attack.
🦭🎣 Announcement! 🎣🦭
We’re partnering with @playismen.bsky.social to bring Sea Sniffers to the world!
Today we’re revealing our brand-new trailer, launching our revamped Steam page, and sharing what we’ve been working on!
Still haven’t wishlisted Bad Dead Shift?
What are you waiting for?
It’s time to fix that.
Add it to your wishlist and get ready for the chaos!
store.steampowered.com/app/4993570/...
I've drawn the HUD, and over the next few days, I'll bind the variables to display health and energy numbers.
#gamedev #indiedev #pixelart #indiegame #starrise #Construct3
Some platforming from the second level of my #2DPlatformer, #TheIndustrialClamp!
It's a completely undecorated area so forgive the emptiness. 😅
Early version of the Halfmoon boss fight.
On the third secret level there's a boss fight with a lost cycle, which resembles Sputnik the most. They use their trusty scissors and items in the fight.
A smart use of visual effects in your #IndieGame can turn even the most mediocre art good! 🪄
Here's a quick little video showcasing it's impact in my game, #TheIndustrialClamp:
The inventory now kind of works! The first and easy part was displaying the attributes of items, next will be making it functional, such as equipment functions. (Still a WIP)
#pixelart #gamedev #ドット絵 #IndieGameDev #construct3 #indiegames #indiedev #screenshotsaturday