Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@shaderbattle.bsky.socialOct 11, 2026, 3:05 PM

Daily shader challenge, Sunday, October 11: Pink and Green glow (easy).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: Pink and Green glow
@josuebrunel.bsky.socialOct 11, 2026, 8:53 AM

#Games #AI #Web #Port #WebAssembly #WebGl #WebGPU #WASM #re #reVC #Decompilation

github.com/andrewnakas/...

@josuebrunel.bsky.socialOct 11, 2026, 8:51 AM

I just found this repository #Games #AI #Web #Port #WebAssembly #WebGl #WebGPU #WASM
#re #reVC
github.com/Carter54git/...

@ovidgame.bsky.socialOct 11, 2026, 4:43 AM

Car Crasher 2 got a massive overhaul: reworked UI, multi-slot decals, and 30 new stages! Car Crasher 2 yenilendi: Gelişmiş modifiye, yeni arayüz ve 30 zorlu bölüm eklendi. #ovidgame #gamedev #indiegame #carcrasher #webgl

@scale94.comOct 10, 2026, 11:50 PM

Turns out getting liquid mercury to appear just right in outer space is surprisingly complicated. I'll go on vacation today, so I didn't want to leave this unfinished. Enjoy the anachronistic elements with reworked interactive surface reflections and an overhauled Aether.
#art #claude #WebGL

@shaderbattle.bsky.socialOct 10, 2026, 3:05 PM

Daily shader challenge, Saturday, October 10: Bulging wavy bands with a pulsing brightness (medium).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: Bulging wavy bands with a pulsing brightness
@themustardworks.bsky.socialOct 10, 2026, 5:08 AM

Experimenting with baked GI, colored lighting, and Quake-style crunchy shadow quantization in three.js #threejs #webgl #gamedev

Photo, no descriptionPhoto, no descriptionPhoto, no descriptionPhoto, no description
@danborutori.comOct 9, 2026, 10:51 PM

エレベーターですべての階のボタンを押せるゲームを1つ挙げてください。

Name one game that allows you to press all the floors in an elevator.

#しろぽと #shirospot
#ゲーム制作 #gamedev #indiedev
#threejs #webgl
#screenshotsaturday
#スーパーゲ制デー

@xrtech.devOct 9, 2026, 10:45 PM

Ispettore is a new Chrome extension for debugging WebGL and WebGPU sites. Renderdoc-style pipeline view and frame bar, Spector.js capture mode, and draw calls filter by object or material when it detects a three.js scene. #webgl #webgpu

@shaderbattle.bsky.socialOct 9, 2026, 3:05 PM

Daily shader challenge, Friday, October 9: Island map from noise (hard).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: Island map from noise
@3dcms.bsky.socialOct 9, 2026, 1:01 PM

▫ ▫ ▫ ▫ ▫ ▫ ▫ ▫ ▫ ▫
Stop making 3D clients wait for a dev team. Build the scene, test the real walk-through the same afternoon, publish it, and move to the next client.
· · · · · · · · · · ·

3dcms.info

#threejs #webgl #webdev #3D #creativecoding

A bronze owl on a bench in tall grass by a lake, a 3dCMS scene. Text: the fastest way to lose a 3d client is making them wait for a dev team.A dim wallpapered hall with a sign reading Hall of Ways. Text: the old workflow meant mockups, handoffs, estimates, then weeks of waiting while someone translated your scene into code.A pale 3D showcase plaza with a Welcome sign. Text: now the designer can build the scene, use AI to shape the starting point, add pages and interactions, then test the actual experience that same afternoon.
@shaderbattle.bsky.socialOct 8, 2026, 7:08 PM

Daily shader challenge, Thursday, October 8: 7-point purple star, spinning (medium).

Recreate this picture in code, in your browser, free.
https://shaderbattle.com/daily

#shaders #gamedev #webgl #glsl

Target picture for ShaderBattle's daily challenge: 7-point purple star, spinning
@xrtech.devOct 8, 2026, 4:15 PM

Pixel Real Estate by amartem: 30,000 plots, and every claimed one becomes a building in a city you fly around in the browser. The whole grid is one instanced draw, and the sky follows real time of day in Yerevan. #threejs #webgl

@ben3d.caOct 8, 2026, 1:06 PM

Nasty surprise while working with #WebGL today. Turns out Chrome's SwiftShader backend has a buggy atan2 implementation when y = negative zero.

github.com/mrdoob/three...
github.com/bhouston/swi...

Photo, no description
@mvikainis.bsky.socialOct 8, 2026, 11:11 AM

Swordskeleton character animation for our Skeleton Kingdom WebGL game.
A demo video of a short attack animation for a swordskeleton character in our 2D WebGL game project, created in Unity.

#unity #game #gamedev #animation #idle #roguelite #towerdefense #webGL #2dart #gamedevelopment #indiegame

@cablesgl.bsky.socialOct 8, 2026, 9:22 AM

Great meetup yesterday! Thanks to those who joined for your release feedback and challenge entries. View all September challenge entries here: cables.gl/patchlist/vn...
#cablesgl #CreativeCoding #VisualProgramming #GenerativeArt #WebGL

September Challenge Entry Screenshots
@ovidgame.bsky.socialOct 8, 2026, 9:04 AM

Wave Racer updated! Built entirely with pure WebGL and JavaScript without external engines. Fast loading, tilt/joystick controls, and live online lobbies. / Wave Racer güncellendi! Saf WebGL ve JS ile geliştirildi, anında açılıyor ve online yarış sunuyor.

#ovidgame #webgl #gamedev #indiegame

@mintz.tezoscommons.orgOct 8, 2026, 8:56 AM

🧩 Celestial Resonance #06
#generativeart #webgl #creativecoding #threejs #tezosart #interactiveart #auralines #celestialresonance

By: Auralines

https://objkt.com/tokens/KT1EHMRDpctcEAkYJS1DqQ4SQNXRenJ61n89/6

Celestial Resonance #06
@mintz.tezoscommons.orgOct 7, 2026, 7:14 PM

🧩 Swell
#generative #abstract #webgl #interactive #animated #opart #stripes #otter

By: Scuni

https://objkt.com/tokens/KT1KcoDDMqU3Z3dPeG1M3TE3hHRp52xcjDCh/19

Swell
@mintz.tezoscommons.orgOct 7, 2026, 7:14 PM

🧩 Swell
#generative #abstract #webgl #interactive #animated #opart #stripes #otter

By: Scuni

https://objkt.com/tokens/KT1KcoDDMqU3Z3dPeG1M3TE3hHRp52xcjDCh/21

Swell
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A red neon heart scene from Valentoween. Text: you don't need to become a javascript specialist to offer immersive work. design the world, make it useful, publish it, and move to the next client.