Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@evrasoe.bsky.socialOct 2, 2026, 3:37 PM

Scotty, beam us up! You can now click on the minimap to instantly move there, doesn't take much time at all for the detail level to catch up #GameDev #IndieDev #SoloDev #BevyEngine

@evrasoe.bsky.socialOct 2, 2026, 5:08 AM

Upped my water game with ripples and star reflections, applied on the sin wave based water plane I already had. Insomnia has its pluses I suppose #GameDev #IndieDev #SoloDev #BevyEngine

@evrasoe.bsky.socialOct 1, 2026, 9:36 PM

Building upon yesterday's biome: Automatic vegetation placement + procedurally generate trees. I'm rendering 20K of these guys so far, still working on optimizing them :) (lil dude is minister of silly walks when you crank the speed up lol) #GameDev #IndieDev #SoloDev #BevyEngine

@msandin.bsky.socialOct 1, 2026, 6:01 PM

My cute cosmic horror puzzle game is now discounted as part of the Steam Autumn Sale! With Boulder Dash-inspired gameplay The Indie Game Network recently called it "...a little piece of art in the indie scene.”

store.steampowered.com/app/4025180/

#SteamSale #SteamAutumnSale #puzzlegame #bevyengine

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@evrasoe.bsky.socialSep 30, 2026, 3:10 PM

A view of the different biomes in my new procedural generation. You can specify continents, their zones, and the zones' biomes. Boundaries between zones are marked by rivers, or mountains. #GameDev #IndieDev #SoloDev #BevyEngine

@evrasoe.bsky.socialSep 28, 2026, 6:14 PM

RIP Blue capsule, you were a real one. Still a temporary model, but it's still kilometers better #GameDev #IndieDev #SoloDev #BevyEngine

@morgenthum.bsky.socialSep 28, 2026, 5:21 PM

A first vertical slice of Wild Spikes. New lighting, sounds, and a small playable chapter.
More on my blog: morgenthum.dev/blog/a-first...
#gamedev #rust #bevy #bevyengine #indiedev #rustlang

@cenullum.bsky.socialSep 27, 2026, 11:00 PM

somebody made a video about my game with 100000 views

#gamedev #bevyengine

www.youtube.com/watch?v=9Xfx...

@evrasoe.bsky.socialSep 27, 2026, 8:05 PM

Started a new "vibe test" little village while hammering the last major issues with the building mode, an inn seemed an appropriate new addition. #GameDev #IndieDev #SoloDev #BevyEngine

@fronkongames.bsky.socialSep 27, 2026, 10:57 AM

8 new games made in Bevy

#gamedev #gamedevelopment #indiedev #bevyengine #bevy #rust

@evrasoe.bsky.socialSep 26, 2026, 5:30 PM

Today I'm adding some variety to my building blocks. The test village must grow. #ScreenshotSaturday #GameDev #IndieDev #SoloDev #BevyEngine

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@msandin.bsky.socialSep 26, 2026, 9:11 AM

Hello! This is from episode 3 of my cute cosmic horror puzzle game, showing off some of the storytelling which is woven through your adventure into the catacombs!
store.steampowered.com/app/4025180

#ScreenshotSaturday #adventure #indiegame #gaming #puzzlegame #pixelart #bevyengine #gamedev

@evrasoe.bsky.socialSep 24, 2026, 8:10 PM

A first iteration on a "blueprint" functionality, allowing you to save the current state of a building a paste it elsewhere. The cursor chugs a bit, but it's functional. Maybe it is good enough for now. #GameDev #IndieDev #SoloDev #BevyEngine

@evrasoe.bsky.socialSep 23, 2026, 8:42 PM

Fixed a lot of the quirks and finished integrating assets. Here's my little test house now, so cluttered. #GameDev #IndieDev #SoloDev #BevyEngine

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@hyoi.bsky.socialSep 20, 2026, 4:45 AM

おっと、もうそんな時期が来たんですね!
次は Bevy v0.20.0か~

bsn!の記法改良とか破壊的変更がありますね。
自作ピコゲーのマイグレーションを始めようっと。

#bevy #bevyengine

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@splitwoodgames.bsky.socialSep 19, 2026, 3:25 PM

Implemented day and night cycle and proper shadows, I really want those long evening shadows to set the mood. Lighting still needs tons of work. Everything is work in progress. #screenshotsaturday #bevy #bevyengine #indiedev #indiegame #gamedev

@samflores.bsky.socialSep 17, 2026, 9:02 PM

It's actually happening, gamers! Dead Keys pre-alpha version is up! Feel free to playtest it and leave comments in the Itch.io page. samflores.itch.io/dead-keys

#gamedev #vacaroxa #bevyengine

@yakage-yu.bsky.socialSep 13, 2026, 10:23 PM

Switched from Win11 to Fedora; already feels lighter.

Made this quick Blender PV-style break because DaVinci is paid on Linux :D. Still early; I’ll probably remake the 20-year-old BGM.

Also building the turn-based roguelike Ipyimm.Rebirth(); with Rust + Bevy.

#GameDev #RustLang #BevyEngine #B3D

@evrasoe.bsky.socialSep 12, 2026, 9:29 PM

Still quirky and in need of polish, but here is the latest development in my build mode: Furniture! #GameDev #IndieDev #SoloDev #BevyEngine

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@evrasoe.bsky.socialSep 12, 2026, 7:24 PM

I realize I've never shown the true scale of my map. Here it is, the whole 256 square kilometers without fog :) Cameos from past post experiments included lol #GameDev #IndieDev #SoloDev #BevyEngine

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