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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-16 08:00:47 EDT

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@papoo7.bsky.socialOct 14, 2026, 1:45 AM

MakeCode Arcade explained: Microsoft's free fantasy console for learning to make games
https://papoo.work/doc/a911bffd03a1adfa
#fantasyconsole #makecodearcade #gamedev #creativecoding #retrogaming #indiedev

@ech0903.bsky.socialOct 14, 2026, 12:55 AM

dailycoding - 20261014 / graphic
#p5js #javascript #Processing #generativeart #creativecoding #dailycoding
code : openprocessing.org/@u277028/303...

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@genartbot.bsky.socialOct 14, 2026, 12:20 AM

Random pixels tile:0173 #generativeart #creativecoding #avr #pico2 #digitalart

Generative artwork created by a Raspberry Pi Pico 2 and displayed in the Pico2Tiles project. Artwork #0173.
@papoo7.bsky.socialOct 13, 2026, 10:43 PM

Picotron explained: PICO-8's creator built a whole fantasy workstation
https://papoo.work/doc/236e7a6b9435d5bd
#fantasyconsole #picotron #gamedev #creativecoding #retrogaming #indiedev

@botwikirandom.stefanbohacek.online.ap.brid.gyOct 13, 2026, 10:20 PM

New railway stations added to railway-stations.org.

https://botwiki.org/bot/railwaystations/

#bots #CreativeBots #CreativeCoding

@botwikirandomfediverse.stefanbohacek.online.ap.brid.gyOct 13, 2026, 10:18 PM

Encountering pixel planets.

https://botwiki.org/bot/planetbot/

#GenerativeArt #bots #CreativeBots #CreativeCoding #fediverse

@flippbyte.bsky.socialOct 13, 2026, 10:05 PM

Tuesday. Tubesday.

Eternitubes 3D got it's first update! With more tube algorithms, more tube controls, more tube graphics and less time to wait for that.

Working on more atm.

store.steampowered.com/app/4979880

#TrailerTuesday #screensaver #creativecoding #indiedev #retro #gamedev #indiegame #3d

@mintz.tezoscommons.orgOct 13, 2026, 9:53 PM

🧩 HARDWARE #04 - Nobody Home
#generative #animation #moon #night #creativecoding #loop #tezosart #python

By: kemme

https://objkt.com/tokens/KT1WHrdiR2bUctyqoLnRKmqk3eVc8cGDujWc/3

HARDWARE #04 - Nobody Home
@mintz.tezoscommons.orgOct 13, 2026, 9:44 PM

🧩 HARDWARE #02 - Side B for the City
#generative #animation #moon #night #creativecoding #loop #tezosart #python

By: kemme

https://objkt.com/tokens/KT1WHrdiR2bUctyqoLnRKmqk3eVc8cGDujWc/1

HARDWARE #02 - Side B for the City
@mintz.tezoscommons.orgOct 13, 2026, 9:36 PM

🧩 HARDWARE #01 — Still Writing
#generative #animation #moon #night #creativecoding #loop #tezosart #python

By: kemme

https://objkt.com/tokens/KT1WHrdiR2bUctyqoLnRKmqk3eVc8cGDujWc/0

HARDWARE #01 — Still Writing
@textflowers.bsky.socialOct 13, 2026, 9:15 PM

#artbot #creativecoding

A flower. The petals are a two-layer circular array made of clouds and lightning bolts with a hot pink and dusty red gradient, and 'x's, arrows, and braille exclamation points with a pastel rainbow gradient. The stem is bright green. The background is a grey and viridian gradient with specks.
@mathling.mastodon.social.ap.brid.gyOct 13, 2026, 7:46 PM

#portfolioDay

It's all generative art (generated by programs made by a human). Inspiration from nature, math, writing

#XQuery #SVG #HumanArt #CreativeCoding

Asemic writing, perhaps, full of swoops and swirls and dots, An embossed appearance in bronze and silver. A cross between an Arabic and an alien spider vibe.A still life of pomegranates in hexagons of various sizes and shades of grey. Formed by repeatedly breaking down an image, subdividing the areas with greatest variation in brightness and mapping brightness levels to a gradient (here a grey scale gradient).Abstract in bright colours. There are swirling black lines dripping ink over a burnt orange background. Where the loops intersect, some of the regions are coloured: various blues, yellow, a smidge of grey.A study in textures. It looks like leaves in the rain. Shades of grey against a dark background, somewhat grainy appearance. Colophon: a random shape iterated with various shifts and rescalings and opacities.
@papoo7.bsky.socialOct 13, 2026, 7:41 PM

PICO-8: the tiny fantasy console people actually finish games on
https://papoo.work/doc/89fc8ccd015adf0b
#pico8 #fantasyconsole #gamedev #creativecoding #retrogaming

@artalgorithm.bsky.socialOct 13, 2026, 7:33 PM

GOLDEN TRAJECTORIES / TRAJECTORY-SCATTER
Portrait study · Seed AP-20261013-05-93973 · φ 90% · felt marker

The idea becomes a machine that makes the art.

Open this exact image in the ALGO/ART editor:
https://southernadd-cmyk.github.io/algoart/?art=2026-10-13-P05

#generativeart #creativecoding

Abstract algorithmic marker artwork from ALGO/ART’s Golden Trajectories series. The composition follows a scatter trajectory through the centre, with marker forms distributed along the path rather than on a regular grid.
@artalgorithm.bsky.socialOct 13, 2026, 7:31 PM

RECURSIVE DIVISIONS / RECTS
Seed AA-20261013-05-52910 · φ 94% · fine marker

The idea becomes a machine that makes the art.

Open this exact image in the ALGO/ART editor:
https://southernadd-cmyk.github.io/algoart/?art=2026-10-13-05

#generativeart #creativecoding

Abstract algorithmic marker artwork from ALGO/ART’s Recursive Divisions series. The artwork is divided into 9 rectangular territories, with nested lines and shapes forming an architectural composition across the canvas.
@kevinmarks.comOct 13, 2026, 7:27 PM

Hexapodia is the key insight. #LoveSheffield #CreativeCoding

@pb67art.bsky.socialOct 13, 2026, 6:53 PM

#pb67art #Abstract #abstractart #abstractartwork #generative #generativeart #artwork #creativecoding #digitalart #javascript #p5js #Processing #programming #algorithm #computerart #art #geometricart #geometric

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@saskiafreeke.bsky.socialOct 13, 2026, 6:32 PM

Geometric Shapes / 261013
#p5js
#generative
#creativecoding

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@playminesweeper.bsky.socialOct 13, 2026, 6:13 PM

Turn 16 · 2 players moved
🏅 @mehtis.bsky.social +3 · @direprism.bsky.social +3

47 cells left, 3 spares, 14 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #creativecoding #indiedev #programming #retrocomputing #classicgaming

Minesweeper, turn 16. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 50 of 97 safe cells opened, 14 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? ? ? ? ? ? ? ? ? ? ?
B: ? ? ? ? ? ? ? ? ? ? ?
C: ? ? ? ? ? ? ? ? 3 ? ?
D: ? ? ? ? 2 ? ? ? ? ? ?
E: ? ? 3 2 1 1 3 F F F 2
F: 1 2 F 1 0 0 1 2 3 2 ?
G: 0 1 1 1 1 2 2 1 0 1 ?
H: 1 1 2 1 3 F F 1 1 2 F
I: 1 F 3 F 5 F 4 1 1 F 2
J: ? 2 4 F ? F 2 1 2 2 ?
K: ? ? ? ? 2 1 ? ? F ? ?
Last move J3 was safe and touches 4 mines.
@atulnet.bsky.socialOct 13, 2026, 5:59 PM

Tiling a mosaic image with Tetris-style tetrominos

#MathArt #CreativeCoding

Input: my own sketch of Gandhi
output: mosaic using the tiling algorithm

cc @baabbbaash.bsky.social @timchartier.bsky.social

Mosaic created with Tetris-style tetrominos. Shows an original image of Gandhi, the reconstructed mosaic, and the error image
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