Dancheong (단청) Pixel Art: Pillar 33
https://bearmask.io/pixelart?i=pillars/33_pillar.png
#PixelArt #Pico8 #Dancheong #단청

Dancheong (단청) Pixel Art: Pillar 33
https://bearmask.io/pixelart?i=pillars/33_pillar.png
#PixelArt #Pico8 #Dancheong #단청
My GB Jam project is now up! Challenge the Eyeroboros and let me know what you think.
PICO-8: the tiny fantasy console people actually finish games on
https://papoo.work/doc/89fc8ccd015adf0b
#pico8 #fantasyconsole #gamedev #creativecoding #retrogaming
My new game, SUPAPONG 🏓
PONG meets SUPERHOT - time moves only when you move.
843 compressed bytes, made for the PICO-1K Jam 2026 ✨
Play now:
glebv.itch.io/supapong
#pico8
之前做的游戏我还是挺喜欢的
[ #KitchenMatchen3 -Translate]About the finished dish - Kitchen Matchen 3 [ #Match3 #Puzzle ]
bitchunk.itch.io/kitchenmatch...
Get the ingredients to the top! 🏆
Your score matters, too! 💯
#pico8
A dinky lil #bulldozer
#Pixel_Dailies #PixelArt #PICO8
(3131x Streak!)
Talk to the #Hand
#Pixel_Dailies #PixelArt #PICO8
(3130x Streak!)
Dancheong (단청) Pixel Art: Block 33
https://bearmask.io/pixelart?i=blocks/33_block.png
#PixelArt #Pico8 #Dancheong #단청
Some satisfying "twin-stick" #pico8 dev tonight:
Enemy behaviours are built using modular commands, e.g.
* Wait 0.2s
* aim towards player (using shortest path)
* speed up
* wait 0.5s
* slow down
(this enemy will be a skeleton that stomps towards the player)
i worked a bit on GLOW•WORM for #pico8 today. got the movement smoothed out and the glow effect working. it's sort of a puzzle-vania with Snakebird-style movement
PICO-8: the tiny fantasy console people actually finish games on
https://papoo.work/doc/89fc8ccd015adf0b
#pico8 #fantasyconsole #gamedev #creativecoding #retrogaming
Normal vs #Deluxe Healing Potions
#Pixel_Dailies #PixelArt #PICO8
(3129x Streak!)