I was at Gamescom this year again! And as always I had so much fun to try out new and upcoming games!
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I was at Gamescom this year again! And as always I had so much fun to try out new and upcoming games!
#indiegame #indiedev #GameMaker #gamedev #indie #indiegames #gamescom
I improved the water blocks in my game, so they are not as tall as a full block.
This creates these small edges which look cool in my opinion. 🌊
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The loading screen has been expanded with a loading state info above the loading symbol!⌛️
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I am currently working on a loading screen, this is how it looks so far! 👍
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I did another build project this week!
A light house! 🌊
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This is still WIP, but here is a first look at the new entity system that works in singleplayer and in multiplayer. It also suppports custom defined waypoints that the selected entity will follow. 🤖
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Here is a new tool that I just added to the game:
The shovel!🔧
It can also be used to grow plants on the ground around the player.🍃
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I implemented a terraforming tool into my game that allows me to fill a defined area with the specified block type. 🛠️
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This week I created my first model and textures for npc entities.🤖
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I adjusted the color palette and made leaves a bit transparent, so it all fits better together. 🍃
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I experimented with more details on the leaves. This is how they currently look!
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Happy easter!🐇
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This week, I added tall grass to my game. This is the first version of it. Maybe I will change the look a bit.
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I played around with some settings for the item hand model to make it look nicer.👍
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Today i have another pixelart to showcase! 😀
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This was alot of work, but i managed to implement ambient occlusion into my game! Here is a comparison:
Off (left) vs On (right)
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I upgraded my old 2D hand texture to a full 3d vertex based hand model! 💪
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This week I added some hand animations, for example when standing still and when moving the camera. 👍
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My newest addition to my game are entities! Currently they are stationary, but in the future they will be able to move. 🙂
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Because we are getting closer to New Year's Eve, I decided to add fireworks to my game!
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