Day 26. Dark places.
The Skeleton world is dark.
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Day 26. Dark places.
The Skeleton world is dark.
#SeptemberWorldbuilders.
#WritingCommunity.
@kiraofthewind.com.
The city of Nono is literally underground. one of the ways to get there is to walk for a few days in a dark tunnel with nothing but the specialty candles you have to use.
#TheDragonblood: We've got dragon caves. They're usually decorated in gold, so quite shiny when the light shines in. But at other times, they may be dark.
Then, deep in the woods, we've got fairy forests. Fairies are often secretive about the location of their forests.
Due to the extreme heat of YelNi's deserts, ParDafi have adapted to living in deep granite caves to survive.
Rather than hassling with electric lights, they prefer to rely on bioluminescent algae and fungi to brighten up the dark, cool retreats.
at the onset, torches, candles, lanterns - anything with open flame. later stuff moves into advancing technology with using orestone and orestone mixed with things to make batteries. They're still experimenting
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26: In Karnassia (co-created with @jmaxwell-author.bsky.social), the caves under the desert of Avenad and the surrounding Erias and Velas-gav mountain ranges are the big dark, secretive places of Karnassia. While the top layers of these caves and tunnels are fairly well...
Night time. The void of space. The Abyss.
I was trying to decide if i go in ascending order or descending order, but then i put them in order of darkness.
I feel like the first two explain themselves, but the Abyss i conceive like a classical underworld 🪡
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Mairth has a few TYPES of these. There are Exotic Locales, such as the Chasm of Night, which is underground and has unique lifeforms living there. You have to visit these places, when you're a Player / Hero, if you're 🧵
#SeptemberWorldbuilders One of the best dark places in mine is under the city of Alabandrin: lazy river floats under the city, open to the public, often a romantic place for young couples to ride slow boats through gentle currents and dimly lit tunnel snaking counter-clockwise top to bottom.
Good day, #SeptemberWorldbuilders! How's everyone doing today? We talked about literal light yesterday, so today: tell me about some literal darkness. What are the dark places in your world? The caves, the dark forests, secret places shrouded in mystery~ 👀
Fires were the most common way that humans produced light that didn't come from the sun, moons, or stars. However, after the human rebellion, humans began adopting fae magic, and crystal lanterns became commonplace over the course of 1000 years.
By and large, fire is the main source of light. Hearths, candles, torches, oil lamps, etc. However, in ancient times, Tyria and Khosalla both discovered they could enchant gemstones to create artificial lights in a variety of colors.
If you're a firecaster or an illusionist, you can easily cast a light spell, either as flame or a ball of light.
One of the more common magical items are evertorches and evercandles, which burn more or less forever
Otherwise, ordinary torches, candles, lamps, and lanterns
Mages can cast light spells that can guided around, while non-magic users have portable light emitters (flashlights), that run off of magic batteries.
Even city power grids draw from magic sources, fueling their light bulbs, streetlights, and whatever else they need.
In Jane's story, 'Darkness' always boils down to 'shadows'. Things that obscure the truth, secrets left to find, or those who operate outside of the public's eye.
In the kingdoms, Jane is in the light, and her enemies in shadow. When in Promethia, the roles are reversed.
Day 25. Sources of light.
The sun.
The scythe can power light too.
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Darkness is like Light in that it is a force, a tone, and a lighting. It is varied and like there are wicked beings of "light/good" there are also good entities that work with (1/?)
Broadly, they have stuff like candles and torches, BUT some places have oil lamps. Others even have gas lamps. No electricity yet, but some places also have magical crystals, magical water, and other unusual light sources.
Around the time of FWC, oil lanterns are the dominant light source. By the time TWT starts, electricity is taking root due to advances made by Blitzer scientists.
Once WotI starts, electricity is everywhere and is used almost exclusively for lighting.