Working on something for #fallingblockjam in Usagi Engine. I've had this idea for a while, so nice to see it coming together even though I'm terrible at it.

Working on something for #fallingblockjam in Usagi Engine. I've had this idea for a while, so nice to see it coming together even though I'm terrible at it.
Welp! Implemented water flow and leaks, and added a more decent background with the name of the game on it. Will I manage to complete basic gameplay before #FallingBlockJam ends?
It's getting kinda playable! #fallingblockjam
long long lonnnnnnnnng spagggghetti
#fallingblockjam
halfway through #FallingBlockJam already? guess i should post about Schwarzerbrikz β¬πβ¬
it's a puzzle fighter based on @andreadprojects.bsky.social's Schwarzerblitz - think Dr. Mario, but with a limited supply of (very very) hard drops
π¨βπ» me
π¨ @doctorbutler.bsky.social
π΅ @skreamnredskull.rize.pro
tetranoid.netlify.app prepare to get βοΈrektπ§± #FallingBlockJam
marisa's star stacker
#FallingBlockJam
Stack a Snack #pico8 game for #FallingBlockJam. I've added more animations, more sprites (gray bunny mouth and unmatch indicator, yay), heart on spit match, some hidden scoring stuff. Feels good! Now cover/label art. I want to make a fun one, dunno how yet. Have a pleasant day!
Coming together very nicely! | #FallingBlockJam #sunfire_interactive
I'm currently chasing down some bugs with tile clearing and finalizing the game structure and detecting when the game is over.
After that: score display and JUICE! i'm gonna add so many particle effects >:3c
#FallingBlockJam 2026 entry coming along!
I've been trying to figure out a good scoring system, and while time feels like the obvious choice, it doesn't feel very good. It's a bit tricky to plan once there's a lot of pieces on the board.
that's right #FallingBlockJam
i made blocks that fall
#fallingblockjam
Finally getting to a point where I can maybe start adding actual gameplay. My brain is COOKED.
#FallingBlockJam
#FallingBlockJam day 4 + 5
Yesterday: AI improvements, now a bit more human-like
Today: I added a Puyo Puyo-like garbage system that you can use to send "locked tiles" over to your opponent. This is finally starting to look and play like a real game!
(π΅: nelward - THE RUNAROUND)
i thought i have no time to participate in #FallingBlockJam but the theme was just too good...
#FallingBlockJam Frog reacts to the current active piece allowing you to perform high-skill gamer frog maneuvers
lmao why is this so hard #fallingblockjam
a game in three prompts #FallingBlockJam
I'm kind of halfway sort of participating in #FallingBlockJam with a #pico8 game titled Stack a Snack! I want to get a few more things in, and quite happy with how the core plays!
gettin saucy
#FallingBlockJam