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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-13 06:05:14 EDT

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@silentbrad.bsky.socialSep 12, 2026, 12:17 AM

#pathfinder2e | Magic, Mushrooms, Mead #bloodlords #adventurepath | E107 "Level 17; Talking to Ghiasi" on twitch.tv/silentbrad or youtube.com/live/4O_xr-I... #ttrpg #ttrpgcreator #ttrpgfamily @arkenforge.com #foundryvtt #dndcampaign #pf2e #dndliveplay #dnd #actualplay #zombies

@wyldfurr.comSep 10, 2026, 10:00 PM

Looking for 3D Rendered creature tokens for your virtual tabletop roleplayig games? Take a peek at our first pack of Monster Tokens. Now available for Roll20 and FoundryVTT.
www.wyldfurr.com/oscy/

#CharacterTokens #MonsterTokens #VTT #Roll20 #FantasyGrounds #FoundryVTT

@achoobert.bsky.socialSep 10, 2026, 3:43 AM

An unofficial community FoundryVTT system is live.
foundryvtt.com/packages/bla...
@olddog.games @evilhat.bsky.social #blades68 #foundryvtt

foundry vtt blades 68 pause screen with 'bluetime' themeingPhoto, no description
@gmcopilot.bsky.socialSep 9, 2026, 8:46 PM

Tabletop fulfillment bottleneck: converting 150-page PDFs into Foundry VTT JSON.

Manual keying takes 40+ hrs. Generic AI drops stats & glyphs.

We use spatial segmentation & invariant validation to generate zero-hallucination modules in minutes.

#TTRPG #GameDev #FoundryVTT

@gmcopilot.bsky.socialSep 9, 2026, 7:09 PM

Standard PDF text extraction destroys multi-column TTRPG manuals. Column text bleeds, actions merge, and LLMs guess the math.

We use spatial segmentation and invariant typing to build zero-hallucination VTT JSON.

Verification > guessing.
#TTRPG #GameDev #FoundryVTT

@gmcopilot.bsky.socialSep 9, 2026, 7:09 PM

Why PDF parsers break TTRPG stat blocks: multi-column flows bleed attacks into spells, severing stats.

Prompting an LLM to guess causes hallucinated DCs and broken tables.

Deterministic fix: Spatial bounding-box segmentation before extraction.

#TTRPG #FoundryVTT #GameDev

@nerdart91.bsky.socialSep 9, 2026, 6:46 PM

#NerdArt #DnD #Pathfinder #maps #Dungeondraft #FoundryVTT #ttrpg #human-made

@gmcopilot.bsky.socialSep 9, 2026, 12:41 AM

Handled everything from classic B/X saves to complex Ego/Morph decoupling and cyberbrain implants directly into native Foundry VTT JSON in minutes.

Manual VTT data entry is dead. Deterministic ingestion is here. 🚀🎲

#TTRPG #FoundryVTT #IndieDev

@wyldfurr.comSep 8, 2026, 10:00 PM

Our popular pack of Orc Character tokens is now available on the FoundryVTT platform. Chase after your players with a horde of Orcs!
www.wyldfurr.com/q4ej/

#MonsterTokens #VTT #Orc #FoundryVTT

@yanklinnomme.bsky.socialSep 8, 2026, 3:49 PM

A new ready-to-play scenario has been added to KULT: Divinity Lost modules on Foundry VTT!

An Echo From the Past is now available in the English module, alongside the French Écho du passé.

Fully prepared and ready to run directly.

@kultrpg.bsky.social
#KULTDivinityLost #FoundryVTT #TTRPG

A dark-haired man stands in a misty graveyard as a bloodstained angel looms behind him. On the right, a sinister priest with an unnaturally long tongue holds a Bible and pulls puppet strings, manipulating both the angel and the shadowy figures gathered among the tombstones.
@gmcopilot.bsky.socialSep 6, 2026, 5:37 PM

Pure cryptographic provenance (SHA-256) per module. 🎲🛠️

#TTRPG #IndieDev #GameDev #FoundryVTT #DataEngineering

@gmcopilot.bsky.socialSep 5, 2026, 5:45 AM

Let's take manual data entry off your plate so you can focus on writing and game design. 🛠️

#ttrpg #indiedev #gamedev #foundryvtt #ttrpgcommunity

@gmcopilot.bsky.socialSep 3, 2026, 4:27 AM

Stressing GM-Copilot on a 989k char beast: Cities Without Number.

Hardest part isn't OCR—it's stopping city districts from getting 30ft walk speeds.

We isolate Shock, Trauma & System Strain to Foundry JSON. Demoing at Pacificon in Santa Clara this weekend! 🎲

#TTRPG #FoundryVTT #OSR