Grilled Cheese

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Grilled Cheese is a product of Village Compute

Version devBuilt at: 2026-10-17 13:34:13 EDT

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@deverauxdev.bsky.socialOct 16, 2026, 6:58 PM

I'll be the first to tell you I was a little enchanted at the start of the year.
Ignorance and bliss.
I remember the day I killed 50 "inventions"
Then another 100.
It was a runaway imagination support by sycophancy.

Today; bit more grounded less waving hands.
#solodev
#buildinpublic
#yegdev

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@lilliput10.bsky.socialOct 16, 2026, 6:48 PM

[ #ocsky #oc #gamedev #indiedev #solodev #indiegame #vndev #visualnovel #art #イラスト ] when your ex-coworker/situationship starts the apocalypse through a virus, gives you the only cure, and humanity dies out so you go back in time to slime her out and now her invention yields her a hero post-mortem

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@variant-dev.bsky.socialOct 16, 2026, 6:35 PM

dont fall in

#indiedev #gamedev #solodev #godot #shader #customlighting

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@rodtrent.comOct 16, 2026, 6:23 PM

The Collections Plus DropBox app was just approved for production! Now serving unlimited users.

https://go.rodtrent.com/go/g8nqx9u

#BuiltByMe #MyApps #IndieDev #SoloDev

The Collections Plus DropBox app was just approved for production! Now serving unlimited users.

#BuiltByMe #MyApps #IndieDev #SoloDev
@chrissmithgamedev.itch.ioOct 16, 2026, 6:04 PM

#solodev
#indiedev
#indiegames
#indiegamedev
#gamedev
#godot
#godotengine

Here's some interactions with pits. Mostly a rework from before.

I was considering making item that fell down a pit appear on a lower level, but it seems kind of insane to manage data at that level for solo dev.

@hyperline-game.bsky.socialOct 16, 2026, 5:50 PM

🚀 **The demo is LIVE on Steam!** 🎮
🔥 Follow us, because we'll be giving away keys SOON! 🎁
Wishlist it, try the demo, and stay tuned. You won't want to miss this! 🚀

store.steampowered.com/...

#onlinemultiplayer #madewithunity #solodev #steamnextfest #wishlistwednesday #indiegame #tron #lightcycle

@zet23t.mastodon.gamedev.place.ap.brid.gyOct 16, 2026, 5:49 PM

This turns out to be more valuable than I thought it would be: I can hide now hints within the level! I am not sure if this will help players, but I believe this is a meaningful extension to what I already have. Really happy I added this!
#gamedev #indiedev #solodev #raylib

An isometric factory room shows conveyor machines, crates, a desk with a computer, wall monitors, and a small blue wheeled robot on a tiled floor. A white board reads "Circles are efficient!" and a clock hangs nearby.
@zet23t.bsky.socialOct 16, 2026, 5:49 PM

This turns out to be more valuable than I thought it would be: I can hide now hints within the level! I am not sure if this will help players, but I believe this is a meaningful extension to what I already have. Really happy I added this!
#gamedev #indiedev #solodev #raylib

An isometric factory room shows conveyor machines, crates, a desk with a computer, wall monitors, and a small blue wheeled robot on a tiled floor. A white board reads "Circles are efficient!" and a clock hangs nearby.
@mrmgames.bsky.socialOct 16, 2026, 5:42 PM

Voxel Prehistoric Animals Pack: Dominate the Ice Age Wilderness 🦣 (10 Animated models)

🔗 Get it here: linktr.ee/mrmgames

#voxel #lowpoly #gamedev #indiedev #voxelart #unity3d #godot #unrealengine #3d #voxedit #magicavoxel #gameasset #blockbench #roblox #b3d #indiegame #solodev #gamedevelopment

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@strangewire.bsky.socialOct 16, 2026, 5:33 PM

It was relatively easy to add special moves once you have an input buffer: this is a 236-punch special move, for example.

#indiegame #solodev #gamedev #indiedev #fighting #csharp #enginedev #featurefriday

@chaoslemongames.bsky.socialOct 16, 2026, 5:27 PM

Doing some more combat tests. Need to tone down how often nades get thrown and tweak some other values here and there.

Also got some sounds working, but for some reason can't capture it in my recordings. Oh well...

#GameDev #Godot #SoloDev

@tddwarden.bsky.socialOct 16, 2026, 5:16 PM

It Is Still Raining | Box Art Concept #Renaissance
Behind the scenes of today’s box art concept. Even though it’s not perfect, I gained a few insights into what to do next and how to improve the next one. #solodev #photoshop #concept - The video is also on YouTube at youtu.be/c-4Bon_VsvY

@svgdtcxu.bsky.socialOct 16, 2026, 5:05 PM

youtu.be/nN0LNYEmhXQ?...

A look back at the distance and this dev log. The Draeik appears here early game. The initial encounter is a mandatory fight but the subsequent encounters are optional.
#indiegame #indiedev #featurefriday #solodev

@svgdtcxu.bsky.socialOct 16, 2026, 4:58 PM

youtu.be/jcvkaUUs1yc?...

The Place in the woods glimpse and battling the boss, Draeik. The dungeon it still WIP but looks great I think so far.

#indiegame #indiedev #featurefriday #solodev

@chaimaaitalla.bsky.socialOct 16, 2026, 4:04 PM

I can now talk to a NPC ! #Agetoy #IndieGame #IndieDev #GameDev #GameMaker #PixelArt #IndieRPG #JRPG #WIP #WTFVideoGame #Solodev

@untrustedlife.bsky.socialOct 16, 2026, 4:03 PM

My new name genrator allows for over 29 tillion possible names btw and that is an undercount.
Its also fully moddable :3 So you can add your name (if it isnt already supported, which it could be)
#queerindiedev #indiedev #gamedev #solodev #godot #godotengine #roguelike #retro #indiegamedev

@luilabs.bsky.socialOct 16, 2026, 3:57 PM

Some veggie meshes for my cozy cooking game... took me way too long to make, but I'm happy with how they turned out

#gamedev #solodev #indiedev #3D #3DArt

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@cerkigames.bsky.socialOct 16, 2026, 3:53 PM

Testing out enemy combat in LUCY! part 2 ⚔️

Fine-tuning enemy AI and hit feedback. How does the combat flow feel to you?

📌 Wishlist on Steam:
store.steampowered.com/app/5349320/

#gamedev #indiedev #pixelart #solodev #2dplatformer

@playminesweeper.bsky.socialOct 16, 2026, 3:47 PM

Turn 23 · 1 player moved
🏅 @direprism.bsky.social +3

2 cells left, 2 spares, 21 flagged.
Reply a coordinate, A1 to K11. Everyone who replies opens one.
30 min.
#Minesweeper #onemoreturn #bskygaming #puzzles #gamedev #solodev

Minesweeper, turn 23. 11 by 11 grid, rows A to K, columns 1 to 11. 24 mines. 95 of 97 safe cells opened, 21 flagged.
Reading each row left to right: a digit is how many mines touch that cell, 0 is an opened blank, ? is still hidden, F is a cell somebody has flagged as a mine.
A: ? 3 2 1 0 0 0 1 2 F F
B: ? ? F 1 1 1 1 1 F 3 2
C: X 4 3 2 1 F 1 1 1 1 0
D: 1 2 F 1 2 3 3 1 0 0 0
E: 0 1 2 2 2 F F 2 1 0 0
F: 0 1 3 F 3 2 4 F 2 0 0
G: 0 1 F F 2 1 4 F 4 1 1
H: 0 1 3 4 3 2 F F ? F 1
I: 1 1 1 F F 3 3 2 2 1 1
J: F 1 1 3 4 F 1 0 0 0 0
K: 1 1 0 1 F 2 1 0 0 0 0
Last move A2 was safe and touches 3 mines.
@zet23t.mastodon.gamedev.place.ap.brid.gyOct 16, 2026, 3:45 PM

Once having configurable texts, I just want to add some more....
Only problem is localization now.
#gamedev #indiedev #solodev #raylib

Two rolling whiteboards stand on a tiled floor beside a gray structure. The left board says "Remember feature creep can be fun", and the right board says "Having fun is why I do this" - and on the second line "I think..."